| docha/tenks vs Armor King | 62–69 | 47.33% |
| docha/tenks vs Kazuya | 46–50 | 47.92% |
| docha/tenks vs Bryan | 53–34 | 60.92% |
| docha/tenks vs Dragunov | 43–39 | 52.44% |
| docha/tenks vs King | 49–24 | 67.12% |
| docha/tenks vs Paul | 48–24 | 66.67% |
| docha/tenks vs Hwoarang | 43–28 | 60.56% |
| docha/tenks vs Asuka | 37–28 | 56.92% |
| docha/tenks vs Lars | 31–31 | 50.00% |
| docha/tenks vs Anna | 36–25 | 59.02% |
| docha/tenks vs Steve | 34–25 | 57.63% |
| docha/tenks vs Heihachi | 33–26 | 55.93% |
| docha/tenks vs Feng | 33–25 | 56.90% |
| docha/tenks vs Lili | 37–18 | 67.27% |
| docha/tenks vs Clive | 32–21 | 60.38% |
| docha/tenks vs Jun | 30–20 | 60.00% |
| docha/tenks vs Devil Jin | 31–18 | 63.27% |
| docha/tenks vs Fahkumram | 27–22 | 55.10% |
| docha/tenks vs Reina | 36–12 | 75.00% |
| docha/tenks vs Jin | 33–13 | 71.74% |
| docha/tenks vs Nina | 26–20 | 56.52% |
| docha/tenks vs Jack-8 | 24–20 | 54.55% |
| docha/tenks vs Leo | 22–20 | 52.38% |
| docha/tenks vs Azucena | 21–21 | 50.00% |
| docha/tenks vs Alisa | 21–17 | 55.26% |
| docha/tenks vs Claudio | 20–18 | 52.63% |
| docha/tenks vs Zafina | 23–14 | 62.16% |
| docha/tenks vs Lidia | 18–19 | 48.65% |
| docha/tenks vs Eddy | 24–12 | 66.67% |
| docha/tenks vs Law | 24–11 | 68.57% |
| docha/tenks vs Raven | 20–14 | 58.82% |
| docha/tenks vs Yoshimitsu | 27–6 | 81.82% |
| docha/tenks vs Leroy | 14–18 | 43.75% |
| docha/tenks vs Victor | 20–12 | 62.50% |
| docha/tenks vs Lee | 15–14 | 51.72% |
| docha/tenks vs Xiaoyu | 21–1 | 95.45% |
| docha/tenks vs Shaheen | 13–7 | 65.00% |
| docha/tenks vs Panda | 5–9 | 35.71% |
| docha/tenks vs Kuma | 9–2 | 81.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.