| byr0nicles vs King | 398–342 | 53.78% |
| byr0nicles vs Kazuya | 402–329–1 | 54.99% |
| byr0nicles vs Jin | 318–379 | 45.62% |
| byr0nicles vs Bryan | 325–311 | 51.10% |
| byr0nicles vs Reina | 285–285 | 50.00% |
| byr0nicles vs Hwoarang | 223–324 | 40.77% |
| byr0nicles vs Steve | 221–276 | 44.47% |
| byr0nicles vs Law | 187–287 | 39.45% |
| byr0nicles vs Dragunov | 238–205 | 53.72% |
| byr0nicles vs Yoshimitsu | 160–221 | 41.99% |
| byr0nicles vs Paul | 162–212 | 43.32% |
| byr0nicles vs Lee | 164–192 | 46.07% |
| byr0nicles vs Lili | 153–201–1 | 43.22% |
| byr0nicles vs Heihachi | 151–199 | 43.14% |
| byr0nicles vs Eddy | 147–192 | 43.36% |
| byr0nicles vs Lars | 173–163 | 51.49% |
| byr0nicles vs Azucena | 132–194 | 40.49% |
| byr0nicles vs Xiaoyu | 151–146 | 50.84% |
| byr0nicles vs Victor | 118–167 | 41.40% |
| byr0nicles vs Asuka | 148–133 | 52.67% |
| byr0nicles vs Jun | 120–148 | 44.78% |
| byr0nicles vs Lidia | 124–130 | 48.82% |
| byr0nicles vs Feng | 119–129 | 47.98% |
| byr0nicles vs Devil Jin | 87–153 | 36.25% |
| byr0nicles vs Nina | 108–121 | 47.16% |
| byr0nicles vs Raven | 98–126–1 | 43.75% |
| byr0nicles vs Leo | 94–113 | 45.41% |
| byr0nicles vs Armor King | 75–94 | 44.38% |
| byr0nicles vs Jack-8 | 84–82 | 50.60% |
| byr0nicles vs Leroy | 82–81 | 50.31% |
| byr0nicles vs Alisa | 53–95 | 35.81% |
| byr0nicles vs Fahkumram | 56–78 | 41.79% |
| byr0nicles vs Clive | 49–80 | 37.98% |
| byr0nicles vs Kuma | 19–102 | 15.70% |
| byr0nicles vs Claudio | 49–71 | 40.83% |
| byr0nicles vs Anna | 44–57 | 43.56% |
| byr0nicles vs Zafina | 56–44 | 56.00% |
| byr0nicles vs Shaheen | 36–56 | 39.13% |
| byr0nicles vs Miary Zo | 44–47 | 48.35% |
| byr0nicles vs Panda | 9–39 | 18.75% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.