| AlfieGaming vs Kazuya | 67–92 | 42.14% |
| AlfieGaming vs Jin | 49–59 | 45.37% |
| AlfieGaming vs King | 29–67 | 30.21% |
| AlfieGaming vs Bryan | 29–54 | 34.94% |
| AlfieGaming vs Steve | 47–32 | 59.49% |
| AlfieGaming vs Dragunov | 38–39 | 49.35% |
| AlfieGaming vs Fahkumram | 29–39 | 42.65% |
| AlfieGaming vs Hwoarang | 20–37 | 35.09% |
| AlfieGaming vs Lili | 29–21 | 58.00% |
| AlfieGaming vs Yoshimitsu | 24–25 | 48.98% |
| AlfieGaming vs Victor | 23–26 | 46.94% |
| AlfieGaming vs Heihachi | 16–33 | 32.65% |
| AlfieGaming vs Armor King | 19–29 | 39.58% |
| AlfieGaming vs Law | 16–31 | 34.04% |
| AlfieGaming vs Asuka | 17–24 | 41.46% |
| AlfieGaming vs Reina | 19–21 | 47.50% |
| AlfieGaming vs Paul | 14–24 | 36.84% |
| AlfieGaming vs Azucena | 17–16 | 51.52% |
| AlfieGaming vs Claudio | 10–22 | 31.25% |
| AlfieGaming vs Clive | 16–15 | 51.61% |
| AlfieGaming vs Devil Jin | 9–21 | 30.00% |
| AlfieGaming vs Lee | 15–15 | 50.00% |
| AlfieGaming vs Leo | 15–14 | 51.72% |
| AlfieGaming vs Lars | 14–14 | 50.00% |
| AlfieGaming vs Anna | 13–13 | 50.00% |
| AlfieGaming vs Lidia | 6–16 | 27.27% |
| AlfieGaming vs Jun | 13–8 | 61.90% |
| AlfieGaming vs Eddy | 5–15 | 25.00% |
| AlfieGaming vs Feng | 11–8 | 57.89% |
| AlfieGaming vs Leroy | 8–8 | 50.00% |
| AlfieGaming vs Alisa | 9–6 | 60.00% |
| AlfieGaming vs Xiaoyu | 7–7 | 50.00% |
| AlfieGaming vs Shaheen | 9–5 | 64.29% |
| AlfieGaming vs Nina | 3–9 | 25.00% |
| AlfieGaming vs Jack-8 | 4–6 | 40.00% |
| AlfieGaming vs Raven | 5–5 | 50.00% |
| AlfieGaming vs Zafina | 5–1 | 83.33% |
| AlfieGaming vs Kuma | 2–2 | 50.00% |
| AlfieGaming vs Panda | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.