| Metal_Pickle vs Reina | 5–4 | 55.56% |
| Metal_Pickle vs Hwoarang | 3–4 | 42.86% |
| Metal_Pickle vs Steve | 0–6 | 0.00% |
| Metal_Pickle vs King | 1–4 | 20.00% |
| Metal_Pickle vs Jin | 3–2 | 60.00% |
| Metal_Pickle vs Lars | 1–3 | 25.00% |
| Metal_Pickle vs Leroy | 0–4 | 0.00% |
| Metal_Pickle vs Azucena | 0–4 | 0.00% |
| Metal_Pickle vs Fahkumram | 0–4 | 0.00% |
| Metal_Pickle vs Armor King | 1–3 | 25.00% |
| Metal_Pickle vs Law | 0–3 | 0.00% |
| Metal_Pickle vs Heihachi | 0–2 | 0.00% |
| Metal_Pickle vs Clive | 0–2 | 0.00% |
| Metal_Pickle vs Xiaoyu | 1–0 | 100.00% |
| Metal_Pickle vs Kazuya | 1–0 | 100.00% |
| Metal_Pickle vs Jack-8 | 0–1 | 0.00% |
| Metal_Pickle vs Lee | 1–0 | 100.00% |
| Metal_Pickle vs Jun | 0–1 | 0.00% |
| Metal_Pickle vs Victor | 0–1 | 0.00% |
| Metal_Pickle vs Eddy | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.