| lllllllllllllll vs Kazuya | 50–37 | 57.47% |
| lllllllllllllll vs King | 22–44 | 33.33% |
| lllllllllllllll vs Dragunov | 24–33 | 42.11% |
| lllllllllllllll vs Lidia | 27–28 | 49.09% |
| lllllllllllllll vs Lili | 34–18 | 65.38% |
| lllllllllllllll vs Paul | 29–20 | 59.18% |
| lllllllllllllll vs Reina | 29–19 | 60.42% |
| lllllllllllllll vs Jin | 16–25 | 39.02% |
| lllllllllllllll vs Jun | 23–18 | 56.10% |
| lllllllllllllll vs Steve | 21–19 | 52.50% |
| lllllllllllllll vs Bryan | 19–19 | 50.00% |
| lllllllllllllll vs Victor | 25–13 | 65.79% |
| lllllllllllllll vs Nina | 18–15 | 54.55% |
| lllllllllllllll vs Law | 19–13 | 59.38% |
| lllllllllllllll vs Asuka | 14–10 | 58.33% |
| lllllllllllllll vs Hwoarang | 14–9 | 60.87% |
| lllllllllllllll vs Alisa | 9–14 | 39.13% |
| lllllllllllllll vs Xiaoyu | 9–10 | 47.37% |
| lllllllllllllll vs Leo | 9–7 | 56.25% |
| lllllllllllllll vs Leroy | 7–8 | 46.67% |
| lllllllllllllll vs Lars | 8–6 | 57.14% |
| lllllllllllllll vs Lee | 4–10 | 28.57% |
| lllllllllllllll vs Heihachi | 4–10 | 28.57% |
| lllllllllllllll vs Yoshimitsu | 5–7 | 41.67% |
| lllllllllllllll vs Zafina | 5–7 | 41.67% |
| lllllllllllllll vs Azucena | 6–5 | 54.55% |
| lllllllllllllll vs Devil Jin | 7–2 | 77.78% |
| lllllllllllllll vs Jack-8 | 5–3 | 62.50% |
| lllllllllllllll vs Feng | 4–4 | 50.00% |
| lllllllllllllll vs Claudio | 3–3 | 50.00% |
| lllllllllllllll vs Kuma | 4–2 | 66.67% |
| lllllllllllllll vs Raven | 1–4 | 20.00% |
| lllllllllllllll vs Eddy | 3–2 | 60.00% |
| lllllllllllllll vs Panda | 3–1 | 75.00% |
| lllllllllllllll vs Fahkumram | 1–2 | 33.33% |
| lllllllllllllll vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.