Name history
| EveryC | |
| 超级大猩猩 | |
| robot | |
| 大猩猩拍 | |
| Perfect-Swift | |
| NewWorld | |
| dahouse | |
| ゲームは難しい | |
| 天马流星拳 |
| EveryC vs Dragunov | 420–375 | 52.83% |
| EveryC vs Yoshimitsu | 370–320 | 53.62% |
| EveryC vs Hwoarang | 382–308 | 55.36% |
| EveryC vs Feng | 340–284 | 54.49% |
| EveryC vs Jin | 318–286 | 52.65% |
| EveryC vs Bryan | 327–273 | 54.50% |
| EveryC vs King | 330–240–1 | 57.89% |
| EveryC vs Xiaoyu | 295–225 | 56.73% |
| EveryC vs Law | 277–209 | 57.00% |
| EveryC vs Alisa | 265–213–1 | 55.44% |
| EveryC vs Lili | 251–223 | 52.95% |
| EveryC vs Steve | 276–188 | 59.48% |
| EveryC vs Lars | 259–201 | 56.30% |
| EveryC vs Eddy | 226–221 | 50.56% |
| EveryC vs Victor | 231–203 | 53.23% |
| EveryC vs Reina | 226–199 | 53.18% |
| EveryC vs Lee | 210–212 | 49.76% |
| EveryC vs Shaheen | 206–214 | 49.05% |
| EveryC vs Kazuya | 227–190 | 54.44% |
| EveryC vs Jack-8 | 234–160 | 59.39% |
| EveryC vs Asuka | 216–167 | 56.40% |
| EveryC vs Paul | 224–157 | 58.79% |
| EveryC vs Zafina | 204–167 | 54.99% |
| EveryC vs Claudio | 192–170 | 53.04% |
| EveryC vs Raven | 194–168 | 53.59% |
| EveryC vs Devil Jin | 179–180 | 49.86% |
| EveryC vs Azucena | 192–164 | 53.93% |
| EveryC vs Jun | 181–136 | 57.10% |
| EveryC vs Anna | 162–149 | 52.09% |
| EveryC vs Leroy | 181–129 | 58.39% |
| EveryC vs Leo | 161–142 | 53.14% |
| EveryC vs Clive | 134–143 | 48.38% |
| EveryC vs Heihachi | 113–141 | 44.49% |
| EveryC vs Nina | 138–108 | 56.10% |
| EveryC vs Kuma | 136–109 | 55.51% |
| EveryC vs Lidia | 121–106 | 53.30% |
| EveryC vs Panda | 117–103 | 53.18% |
| EveryC vs Fahkumram | 67–80 | 45.58% |
| EveryC vs Armor King | 62–45 | 57.94% |
| EveryC vs Miary Zo | 43–53 | 44.79% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.