| ZombieMode vs King | 41–35 | 53.95% |
| ZombieMode vs Hwoarang | 32–41 | 43.84% |
| ZombieMode vs Jin | 36–33 | 52.17% |
| ZombieMode vs Bryan | 31–38 | 44.93% |
| ZombieMode vs Kazuya | 36–31 | 53.73% |
| ZombieMode vs Reina | 34–29 | 53.97% |
| ZombieMode vs Yoshimitsu | 27–24 | 52.94% |
| ZombieMode vs Steve | 24–23 | 51.06% |
| ZombieMode vs Lili | 19–26 | 42.22% |
| ZombieMode vs Azucena | 22–19 | 53.66% |
| ZombieMode vs Asuka | 22–15 | 59.46% |
| ZombieMode vs Eddy | 19–18 | 51.35% |
| ZombieMode vs Law | 18–17 | 51.43% |
| ZombieMode vs Jun | 19–16 | 54.29% |
| ZombieMode vs Paul | 20–13 | 60.61% |
| ZombieMode vs Devil Jin | 17–14 | 54.84% |
| ZombieMode vs Dragunov | 16–13 | 55.17% |
| ZombieMode vs Alisa | 18–11 | 62.07% |
| ZombieMode vs Victor | 12–16 | 42.86% |
| ZombieMode vs Lars | 16–11 | 59.26% |
| ZombieMode vs Xiaoyu | 9–16 | 36.00% |
| ZombieMode vs Lee | 12–13 | 48.00% |
| ZombieMode vs Armor King | 9–14 | 39.13% |
| ZombieMode vs Lidia | 10–12 | 45.45% |
| ZombieMode vs Feng | 10–9 | 52.63% |
| ZombieMode vs Clive | 9–10 | 47.37% |
| ZombieMode vs Nina | 5–12 | 29.41% |
| ZombieMode vs Leroy | 5–12 | 29.41% |
| ZombieMode vs Shaheen | 9–7 | 56.25% |
| ZombieMode vs Jack-8 | 8–6 | 57.14% |
| ZombieMode vs Leo | 6–8 | 42.86% |
| ZombieMode vs Raven | 11–3 | 78.57% |
| ZombieMode vs Heihachi | 7–5 | 58.33% |
| ZombieMode vs Claudio | 6–5 | 54.55% |
| ZombieMode vs Anna | 6–3 | 66.67% |
| ZombieMode vs Miary Zo | 5–3 | 62.50% |
| ZombieMode vs Fahkumram | 5–2 | 71.43% |
| ZombieMode vs Zafina | 0–6 | 0.00% |
| ZombieMode vs Kuma | 3–2 | 60.00% |
| ZombieMode vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.