Name history
| Oleg8Bit | |
| Devil Trigger | |
| Debiru | |
| Debiru Kring | |
| 1-1-2 | |
| JIN KAZAN | |
| Chebyrek Master |
| Oleg8Bit vs Kazuya | 35–35 | 50.00% |
| Oleg8Bit vs Reina | 38–29 | 56.72% |
| Oleg8Bit vs Steve | 27–29 | 48.21% |
| Oleg8Bit vs Jin | 27–28 | 49.09% |
| Oleg8Bit vs King | 22–27 | 44.90% |
| Oleg8Bit vs Hwoarang | 22–24 | 47.83% |
| Oleg8Bit vs Heihachi | 24–16 | 60.00% |
| Oleg8Bit vs Dragunov | 15–21 | 41.67% |
| Oleg8Bit vs Lili | 15–20 | 42.86% |
| Oleg8Bit vs Clive | 14–17 | 45.16% |
| Oleg8Bit vs Bryan | 12–18 | 40.00% |
| Oleg8Bit vs Anna | 14–16 | 46.67% |
| Oleg8Bit vs Law | 14–15 | 48.28% |
| Oleg8Bit vs Armor King | 11–18 | 37.93% |
| Oleg8Bit vs Devil Jin | 7–15 | 31.82% |
| Oleg8Bit vs Nina | 13–9 | 59.09% |
| Oleg8Bit vs Jun | 9–13 | 40.91% |
| Oleg8Bit vs Victor | 8–13 | 38.10% |
| Oleg8Bit vs Lars | 12–8 | 60.00% |
| Oleg8Bit vs Paul | 9–10 | 47.37% |
| Oleg8Bit vs Claudio | 10–9 | 52.63% |
| Oleg8Bit vs Eddy | 8–11 | 42.11% |
| Oleg8Bit vs Yoshimitsu | 10–8 | 55.56% |
| Oleg8Bit vs Xiaoyu | 2–16 | 11.11% |
| Oleg8Bit vs Azucena | 8–10 | 44.44% |
| Oleg8Bit vs Asuka | 9–8 | 52.94% |
| Oleg8Bit vs Feng | 9–6 | 60.00% |
| Oleg8Bit vs Lee | 4–9 | 30.77% |
| Oleg8Bit vs Lidia | 6–6 | 50.00% |
| Oleg8Bit vs Raven | 4–6 | 40.00% |
| Oleg8Bit vs Fahkumram | 6–3 | 66.67% |
| Oleg8Bit vs Leo | 3–5 | 37.50% |
| Oleg8Bit vs Alisa | 3–4 | 42.86% |
| Oleg8Bit vs Shaheen | 4–1 | 80.00% |
| Oleg8Bit vs Leroy | 4–1 | 80.00% |
| Oleg8Bit vs Miary Zo | 3–2 | 60.00% |
| Oleg8Bit vs Zafina | 4–0 | 100.00% |
| Oleg8Bit vs Jack-8 | 0–3 | 0.00% |
| Oleg8Bit vs Panda | 0–3 | 0.00% |
| Oleg8Bit vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.