| FoXmcllaud vs King | 105–95 | 52.50% |
| FoXmcllaud vs Jin | 98–91 | 51.85% |
| FoXmcllaud vs Kazuya | 64–73 | 46.72% |
| FoXmcllaud vs Heihachi | 67–50 | 57.26% |
| FoXmcllaud vs Steve | 59–43 | 57.84% |
| FoXmcllaud vs Law | 50–48 | 51.02% |
| FoXmcllaud vs Lili | 50–48 | 51.02% |
| FoXmcllaud vs Armor King | 58–36 | 61.70% |
| FoXmcllaud vs Asuka | 39–46 | 45.88% |
| FoXmcllaud vs Reina | 32–53 | 37.65% |
| FoXmcllaud vs Bryan | 34–46 | 42.50% |
| FoXmcllaud vs Paul | 31–37 | 45.59% |
| FoXmcllaud vs Dragunov | 29–34 | 46.03% |
| FoXmcllaud vs Hwoarang | 25–36 | 40.98% |
| FoXmcllaud vs Feng | 22–30 | 42.31% |
| FoXmcllaud vs Lars | 30–22 | 57.69% |
| FoXmcllaud vs Xiaoyu | 21–30 | 41.18% |
| FoXmcllaud vs Devil Jin | 21–29 | 42.00% |
| FoXmcllaud vs Yoshimitsu | 22–27 | 44.90% |
| FoXmcllaud vs Lee | 23–21 | 52.27% |
| FoXmcllaud vs Nina | 12–31 | 27.91% |
| FoXmcllaud vs Eddy | 17–26 | 39.53% |
| FoXmcllaud vs Fahkumram | 16–26 | 38.10% |
| FoXmcllaud vs Miary Zo | 18–22 | 45.00% |
| FoXmcllaud vs Jun | 22–17 | 56.41% |
| FoXmcllaud vs Azucena | 20–18 | 52.63% |
| FoXmcllaud vs Lidia | 15–16 | 48.39% |
| FoXmcllaud vs Anna | 13–14 | 48.15% |
| FoXmcllaud vs Leroy | 18–8 | 69.23% |
| FoXmcllaud vs Victor | 16–10 | 61.54% |
| FoXmcllaud vs Alisa | 11–14 | 44.00% |
| FoXmcllaud vs Claudio | 15–10 | 60.00% |
| FoXmcllaud vs Clive | 9–16 | 36.00% |
| FoXmcllaud vs Kuma | 6–14 | 30.00% |
| FoXmcllaud vs Zafina | 4–14 | 22.22% |
| FoXmcllaud vs Raven | 10–7 | 58.82% |
| FoXmcllaud vs Jack-8 | 7–7 | 50.00% |
| FoXmcllaud vs Shaheen | 6–8 | 42.86% |
| FoXmcllaud vs Leo | 4–7 | 36.36% |
| FoXmcllaud vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.