| UwillQuit vs King | 218–209 | 51.05% |
| UwillQuit vs Kazuya | 172–207 | 45.38% |
| UwillQuit vs Steve | 164–198 | 45.30% |
| UwillQuit vs Jin | 177–177 | 50.00% |
| UwillQuit vs Reina | 168–160 | 51.22% |
| UwillQuit vs Hwoarang | 155–141 | 52.36% |
| UwillQuit vs Dragunov | 126–152 | 45.32% |
| UwillQuit vs Law | 138–138 | 50.00% |
| UwillQuit vs Bryan | 129–128 | 50.19% |
| UwillQuit vs Eddy | 127–127 | 50.00% |
| UwillQuit vs Heihachi | 132–103 | 56.17% |
| UwillQuit vs Jun | 123–108 | 53.25% |
| UwillQuit vs Azucena | 116–114 | 50.43% |
| UwillQuit vs Clive | 118–88 | 57.28% |
| UwillQuit vs Asuka | 103–102 | 50.24% |
| UwillQuit vs Lee | 106–90 | 54.08% |
| UwillQuit vs Lili | 108–86 | 55.67% |
| UwillQuit vs Fahkumram | 107–71 | 60.11% |
| UwillQuit vs Lars | 80–97 | 45.20% |
| UwillQuit vs Paul | 80–89 | 47.34% |
| UwillQuit vs Yoshimitsu | 75–75–1 | 50.00% |
| UwillQuit vs Devil Jin | 68–77 | 46.90% |
| UwillQuit vs Xiaoyu | 74–60 | 55.22% |
| UwillQuit vs Leroy | 72–54 | 57.14% |
| UwillQuit vs Armor King | 57–69 | 45.24% |
| UwillQuit vs Victor | 61–64 | 48.80% |
| UwillQuit vs Jack-8 | 68–54 | 55.74% |
| UwillQuit vs Nina | 55–64 | 46.22% |
| UwillQuit vs Raven | 55–64 | 46.22% |
| UwillQuit vs Lidia | 42–62 | 40.38% |
| UwillQuit vs Leo | 37–60 | 38.14% |
| UwillQuit vs Feng | 40–48 | 45.45% |
| UwillQuit vs Kuma | 38–44 | 46.34% |
| UwillQuit vs Alisa | 38–38 | 50.00% |
| UwillQuit vs Shaheen | 35–41 | 46.05% |
| UwillQuit vs Anna | 34–32 | 51.52% |
| UwillQuit vs Zafina | 36–25 | 59.02% |
| UwillQuit vs Claudio | 16–31 | 34.04% |
| UwillQuit vs Miary Zo | 15–11 | 57.69% |
| UwillQuit vs Panda | 12–12 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.