| jenghisjohn vs King | 50–73 | 40.65% |
| jenghisjohn vs Reina | 49–56 | 46.67% |
| jenghisjohn vs Jin | 43–44 | 49.43% |
| jenghisjohn vs Steve | 42–35 | 54.55% |
| jenghisjohn vs Law | 24–42 | 36.36% |
| jenghisjohn vs Kazuya | 29–34 | 46.03% |
| jenghisjohn vs Dragunov | 27–35 | 43.55% |
| jenghisjohn vs Hwoarang | 24–34 | 41.38% |
| jenghisjohn vs Clive | 28–28 | 50.00% |
| jenghisjohn vs Eddy | 13–39 | 25.00% |
| jenghisjohn vs Bryan | 17–26 | 39.53% |
| jenghisjohn vs Azucena | 15–28 | 34.88% |
| jenghisjohn vs Lili | 15–27 | 35.71% |
| jenghisjohn vs Victor | 19–23 | 45.24% |
| jenghisjohn vs Yoshimitsu | 16–25 | 39.02% |
| jenghisjohn vs Nina | 15–26 | 36.59% |
| jenghisjohn vs Lidia | 14–22 | 38.89% |
| jenghisjohn vs Asuka | 17–15 | 53.12% |
| jenghisjohn vs Jun | 14–18 | 43.75% |
| jenghisjohn vs Heihachi | 16–15 | 51.61% |
| jenghisjohn vs Lars | 10–20 | 33.33% |
| jenghisjohn vs Xiaoyu | 10–19 | 34.48% |
| jenghisjohn vs Lee | 11–14 | 44.00% |
| jenghisjohn vs Feng | 8–16 | 33.33% |
| jenghisjohn vs Leroy | 6–17 | 26.09% |
| jenghisjohn vs Devil Jin | 12–10 | 54.55% |
| jenghisjohn vs Paul | 5–16 | 23.81% |
| jenghisjohn vs Alisa | 9–11 | 45.00% |
| jenghisjohn vs Jack-8 | 8–10 | 44.44% |
| jenghisjohn vs Claudio | 5–12 | 29.41% |
| jenghisjohn vs Shaheen | 11–6 | 64.71% |
| jenghisjohn vs Leo | 5–10 | 33.33% |
| jenghisjohn vs Kuma | 4–11 | 26.67% |
| jenghisjohn vs Anna | 4–10 | 28.57% |
| jenghisjohn vs Zafina | 6–5 | 54.55% |
| jenghisjohn vs Armor King | 7–3 | 70.00% |
| jenghisjohn vs Raven | 3–5 | 37.50% |
| jenghisjohn vs Miary Zo | 2–5 | 28.57% |
| jenghisjohn vs Fahkumram | 1–4 | 20.00% |
| jenghisjohn vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.