| KingCurve vs Kazuya | 138–147–1 | 48.42% |
| KingCurve vs Jin | 108–109 | 49.77% |
| KingCurve vs King | 107–104 | 50.71% |
| KingCurve vs Law | 89–101 | 46.84% |
| KingCurve vs Bryan | 83–103 | 44.62% |
| KingCurve vs Steve | 89–94 | 48.63% |
| KingCurve vs Reina | 79–100 | 44.13% |
| KingCurve vs Dragunov | 68–80 | 45.95% |
| KingCurve vs Lidia | 61–77 | 44.20% |
| KingCurve vs Paul | 65–71 | 47.79% |
| KingCurve vs Hwoarang | 66–67 | 49.62% |
| KingCurve vs Lars | 82–49 | 62.60% |
| KingCurve vs Lee | 52–65 | 44.44% |
| KingCurve vs Heihachi | 49–56 | 46.67% |
| KingCurve vs Xiaoyu | 55–49 | 52.88% |
| KingCurve vs Jun | 49–53 | 48.04% |
| KingCurve vs Victor | 65–35 | 65.00% |
| KingCurve vs Lili | 42–56 | 42.86% |
| KingCurve vs Eddy | 62–35 | 63.92% |
| KingCurve vs Asuka | 52–44 | 54.17% |
| KingCurve vs Azucena | 53–42 | 55.79% |
| KingCurve vs Feng | 44–43 | 50.57% |
| KingCurve vs Devil Jin | 48–36 | 57.14% |
| KingCurve vs Yoshimitsu | 41–32 | 56.16% |
| KingCurve vs Armor King | 26–45 | 36.62% |
| KingCurve vs Miary Zo | 37–31 | 54.41% |
| KingCurve vs Jack-8 | 34–29 | 53.97% |
| KingCurve vs Leo | 35–28 | 55.56% |
| KingCurve vs Nina | 22–37 | 37.29% |
| KingCurve vs Leroy | 30–27 | 52.63% |
| KingCurve vs Raven | 30–27 | 52.63% |
| KingCurve vs Clive | 26–27 | 49.06% |
| KingCurve vs Claudio | 20–28 | 41.67% |
| KingCurve vs Fahkumram | 22–23 | 48.89% |
| KingCurve vs Kuma | 20–20 | 50.00% |
| KingCurve vs Anna | 19–21 | 47.50% |
| KingCurve vs Alisa | 18–21 | 46.15% |
| KingCurve vs Zafina | 17–13 | 56.67% |
| KingCurve vs Shaheen | 8–16 | 33.33% |
| KingCurve vs Panda | 13–6 | 68.42% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.