| SPAMTONGSPAMTON vs Heihachi | 28–28 | 50.00% |
| SPAMTONGSPAMTON vs Kazuya | 22–26 | 45.83% |
| SPAMTONGSPAMTON vs Fahkumram | 27–16 | 62.79% |
| SPAMTONGSPAMTON vs Jin | 21–19 | 52.50% |
| SPAMTONGSPAMTON vs Reina | 21–11 | 65.62% |
| SPAMTONGSPAMTON vs Bryan | 22–8 | 73.33% |
| SPAMTONGSPAMTON vs Steve | 14–13 | 51.85% |
| SPAMTONGSPAMTON vs King | 9–17 | 34.62% |
| SPAMTONGSPAMTON vs Yoshimitsu | 12–14 | 46.15% |
| SPAMTONGSPAMTON vs Armor King | 11–15 | 42.31% |
| SPAMTONGSPAMTON vs Law | 13–8 | 61.90% |
| SPAMTONGSPAMTON vs Hwoarang | 4–17 | 19.05% |
| SPAMTONGSPAMTON vs Lars | 13–8 | 61.90% |
| SPAMTONGSPAMTON vs Asuka | 5–10 | 33.33% |
| SPAMTONGSPAMTON vs Xiaoyu | 4–10 | 28.57% |
| SPAMTONGSPAMTON vs Lili | 2–10 | 16.67% |
| SPAMTONGSPAMTON vs Azucena | 7–5 | 58.33% |
| SPAMTONGSPAMTON vs Dragunov | 4–6 | 40.00% |
| SPAMTONGSPAMTON vs Leroy | 4–5 | 44.44% |
| SPAMTONGSPAMTON vs Eddy | 4–5 | 44.44% |
| SPAMTONGSPAMTON vs Jack-8 | 4–4 | 50.00% |
| SPAMTONGSPAMTON vs Devil Jin | 0–8 | 0.00% |
| SPAMTONGSPAMTON vs Alisa | 3–5 | 37.50% |
| SPAMTONGSPAMTON vs Jun | 3–5 | 37.50% |
| SPAMTONGSPAMTON vs Lidia | 5–3 | 62.50% |
| SPAMTONGSPAMTON vs Clive | 3–5 | 37.50% |
| SPAMTONGSPAMTON vs Feng | 4–3 | 57.14% |
| SPAMTONGSPAMTON vs Leo | 3–4 | 42.86% |
| SPAMTONGSPAMTON vs Shaheen | 5–2 | 71.43% |
| SPAMTONGSPAMTON vs Nina | 5–2 | 71.43% |
| SPAMTONGSPAMTON vs Paul | 3–3 | 50.00% |
| SPAMTONGSPAMTON vs Lee | 5–1 | 83.33% |
| SPAMTONGSPAMTON vs Raven | 3–2 | 60.00% |
| SPAMTONGSPAMTON vs Victor | 2–2 | 50.00% |
| SPAMTONGSPAMTON vs Anna | 3–1 | 75.00% |
| SPAMTONGSPAMTON vs Claudio | 3–0 | 100.00% |
| SPAMTONGSPAMTON vs Kuma | 1–2 | 33.33% |
| SPAMTONGSPAMTON vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.