| a5tronomy vs Kazuya | 347–225 | 60.66% |
| a5tronomy vs Jin | 324–219 | 59.67% |
| a5tronomy vs Bryan | 280–183 | 60.48% |
| a5tronomy vs King | 208–204 | 50.49% |
| a5tronomy vs Dragunov | 221–186 | 54.30% |
| a5tronomy vs Hwoarang | 197–171 | 53.53% |
| a5tronomy vs Lee | 200–136 | 59.52% |
| a5tronomy vs Reina | 160–169 | 48.63% |
| a5tronomy vs Paul | 180–136 | 56.96% |
| a5tronomy vs Steve | 154–142 | 52.03% |
| a5tronomy vs Yoshimitsu | 144–135 | 51.61% |
| a5tronomy vs Devil Jin | 153–122 | 55.64% |
| a5tronomy vs Law | 142–109 | 56.57% |
| a5tronomy vs Lili | 115–114 | 50.22% |
| a5tronomy vs Lars | 108–111 | 49.32% |
| a5tronomy vs Heihachi | 122–94 | 56.48% |
| a5tronomy vs Raven | 95–118 | 44.60% |
| a5tronomy vs Feng | 93–116 | 44.50% |
| a5tronomy vs Jun | 102–92 | 52.58% |
| a5tronomy vs Claudio | 120–68 | 63.83% |
| a5tronomy vs Fahkumram | 98–76 | 56.32% |
| a5tronomy vs Asuka | 88–85 | 50.87% |
| a5tronomy vs Azucena | 88–76 | 53.66% |
| a5tronomy vs Jack-8 | 60–101 | 37.27% |
| a5tronomy vs Alisa | 96–65 | 59.63% |
| a5tronomy vs Zafina | 68–90 | 43.04% |
| a5tronomy vs Nina | 64–90 | 41.56% |
| a5tronomy vs Shaheen | 81–70 | 53.64% |
| a5tronomy vs Leo | 73–76 | 48.99% |
| a5tronomy vs Armor King | 94–52 | 64.38% |
| a5tronomy vs Xiaoyu | 68–68 | 50.00% |
| a5tronomy vs Victor | 75–61 | 55.15% |
| a5tronomy vs Lidia | 69–67 | 50.74% |
| a5tronomy vs Leroy | 53–71 | 42.74% |
| a5tronomy vs Eddy | 52–68 | 43.33% |
| a5tronomy vs Anna | 61–45 | 57.55% |
| a5tronomy vs Kuma | 46–54 | 46.00% |
| a5tronomy vs Clive | 53–44 | 54.64% |
| a5tronomy vs Panda | 11–17 | 39.29% |
| a5tronomy vs Miary Zo | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.