| Mooseman vs Kazuya | 59–48 | 55.14% |
| Mooseman vs Jin | 56–50 | 52.83% |
| Mooseman vs Reina | 58–35 | 62.37% |
| Mooseman vs Heihachi | 35–41 | 46.05% |
| Mooseman vs Bryan | 37–35 | 51.39% |
| Mooseman vs Hwoarang | 30–36 | 45.45% |
| Mooseman vs Dragunov | 38–21 | 64.41% |
| Mooseman vs Law | 28–29 | 49.12% |
| Mooseman vs King | 23–32 | 41.82% |
| Mooseman vs Eddy | 30–24 | 55.56% |
| Mooseman vs Steve | 31–20 | 60.78% |
| Mooseman vs Jun | 32–19 | 62.75% |
| Mooseman vs Lars | 24–22 | 52.17% |
| Mooseman vs Nina | 23–16 | 58.97% |
| Mooseman vs Paul | 15–21 | 41.67% |
| Mooseman vs Asuka | 18–18 | 50.00% |
| Mooseman vs Azucena | 17–19 | 47.22% |
| Mooseman vs Yoshimitsu | 22–12 | 64.71% |
| Mooseman vs Xiaoyu | 12–22 | 35.29% |
| Mooseman vs Lee | 11–22 | 33.33% |
| Mooseman vs Lili | 18–14 | 56.25% |
| Mooseman vs Devil Jin | 16–13 | 55.17% |
| Mooseman vs Lidia | 17–10 | 62.96% |
| Mooseman vs Feng | 6–16 | 27.27% |
| Mooseman vs Leo | 7–14 | 33.33% |
| Mooseman vs Alisa | 12–9 | 57.14% |
| Mooseman vs Victor | 9–8 | 52.94% |
| Mooseman vs Clive | 10–7 | 58.82% |
| Mooseman vs Claudio | 10–5 | 66.67% |
| Mooseman vs Shaheen | 4–9 | 30.77% |
| Mooseman vs Leroy | 7–6 | 53.85% |
| Mooseman vs Anna | 7–6 | 53.85% |
| Mooseman vs Jack-8 | 9–3 | 75.00% |
| Mooseman vs Raven | 5–7 | 41.67% |
| Mooseman vs Fahkumram | 8–3 | 72.73% |
| Mooseman vs Zafina | 6–2 | 75.00% |
| Mooseman vs Kuma | 7–0 | 100.00% |
| Mooseman vs Miary Zo | 3–3 | 50.00% |
| Mooseman vs Armor King | 2–0 | 100.00% |
| Mooseman vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.