| Morrowsaw vs Kazuya | 138–85 | 61.88% |
| Morrowsaw vs King | 114–75 | 60.32% |
| Morrowsaw vs Bryan | 90–77 | 53.89% |
| Morrowsaw vs Jin | 86–78 | 52.44% |
| Morrowsaw vs Reina | 93–66 | 58.49% |
| Morrowsaw vs Hwoarang | 77–68 | 53.10% |
| Morrowsaw vs Steve | 82–55 | 59.85% |
| Morrowsaw vs Yoshimitsu | 81–45 | 64.29% |
| Morrowsaw vs Heihachi | 73–51 | 58.87% |
| Morrowsaw vs Law | 60–60 | 50.00% |
| Morrowsaw vs Jun | 58–52 | 52.73% |
| Morrowsaw vs Lili | 58–51 | 53.21% |
| Morrowsaw vs Lars | 53–55 | 49.07% |
| Morrowsaw vs Lee | 58–47 | 55.24% |
| Morrowsaw vs Azucena | 51–46 | 52.58% |
| Morrowsaw vs Asuka | 51–44 | 53.68% |
| Morrowsaw vs Dragunov | 43–51 | 45.74% |
| Morrowsaw vs Paul | 45–41 | 52.33% |
| Morrowsaw vs Xiaoyu | 45–33 | 57.69% |
| Morrowsaw vs Victor | 44–26 | 62.86% |
| Morrowsaw vs Fahkumram | 37–29 | 56.06% |
| Morrowsaw vs Eddy | 30–29 | 50.85% |
| Morrowsaw vs Jack-8 | 30–28 | 51.72% |
| Morrowsaw vs Zafina | 34–23 | 59.65% |
| Morrowsaw vs Devil Jin | 33–21 | 61.11% |
| Morrowsaw vs Leo | 35–19 | 64.81% |
| Morrowsaw vs Lidia | 24–27 | 47.06% |
| Morrowsaw vs Kuma | 23–25 | 47.92% |
| Morrowsaw vs Raven | 28–20 | 58.33% |
| Morrowsaw vs Nina | 26–21 | 55.32% |
| Morrowsaw vs Claudio | 24–22 | 52.17% |
| Morrowsaw vs Clive | 27–18 | 60.00% |
| Morrowsaw vs Feng | 26–16–1 | 61.90% |
| Morrowsaw vs Alisa | 19–17 | 52.78% |
| Morrowsaw vs Miary Zo | 20–13 | 60.61% |
| Morrowsaw vs Shaheen | 18–11 | 62.07% |
| Morrowsaw vs Leroy | 15–12 | 55.56% |
| Morrowsaw vs Anna | 10–13 | 43.48% |
| Morrowsaw vs Panda | 7–12 | 36.84% |
| Morrowsaw vs Armor King | 10–8 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.