| yungretrooo vs Kazuya | 204–146 | 58.29% |
| yungretrooo vs King | 144–179 | 44.58% |
| yungretrooo vs Bryan | 122–173 | 41.36% |
| yungretrooo vs Jin | 114–142 | 44.53% |
| yungretrooo vs Reina | 134–112 | 54.47% |
| yungretrooo vs Heihachi | 89–143 | 38.36% |
| yungretrooo vs Steve | 94–109 | 46.31% |
| yungretrooo vs Hwoarang | 68–114 | 37.36% |
| yungretrooo vs Dragunov | 73–105 | 41.01% |
| yungretrooo vs Paul | 80–93 | 46.24% |
| yungretrooo vs Lee | 92–74 | 55.42% |
| yungretrooo vs Yoshimitsu | 71–87 | 44.94% |
| yungretrooo vs Lili | 80–77 | 50.96% |
| yungretrooo vs Law | 71–82 | 46.41% |
| yungretrooo vs Lars | 63–76 | 45.32% |
| yungretrooo vs Asuka | 67–70 | 48.91% |
| yungretrooo vs Xiaoyu | 63–68 | 48.09% |
| yungretrooo vs Jun | 53–74 | 41.73% |
| yungretrooo vs Azucena | 69–58 | 54.33% |
| yungretrooo vs Lidia | 63–62 | 50.40% |
| yungretrooo vs Feng | 46–76–1 | 37.70% |
| yungretrooo vs Clive | 42–64 | 39.62% |
| yungretrooo vs Eddy | 41–60 | 40.59% |
| yungretrooo vs Victor | 40–55 | 42.11% |
| yungretrooo vs Devil Jin | 43–50 | 46.24% |
| yungretrooo vs Nina | 41–50 | 45.05% |
| yungretrooo vs Leo | 49–34 | 59.04% |
| yungretrooo vs Raven | 38–40 | 48.72% |
| yungretrooo vs Claudio | 32–43 | 42.67% |
| yungretrooo vs Alisa | 29–41 | 41.43% |
| yungretrooo vs Leroy | 24–35 | 40.68% |
| yungretrooo vs Shaheen | 29–27 | 51.79% |
| yungretrooo vs Kuma | 25–30 | 45.45% |
| yungretrooo vs Zafina | 23–25 | 47.92% |
| yungretrooo vs Anna | 18–27 | 40.00% |
| yungretrooo vs Jack-8 | 17–26 | 39.53% |
| yungretrooo vs Armor King | 15–20 | 42.86% |
| yungretrooo vs Fahkumram | 14–19 | 42.42% |
| yungretrooo vs Panda | 10–20 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.