| RikuNoYami vs Jin | 16–33 | 32.65% |
| RikuNoYami vs Armor King | 19–22 | 46.34% |
| RikuNoYami vs Law | 20–18 | 52.63% |
| RikuNoYami vs Kazuya | 12–24 | 33.33% |
| RikuNoYami vs Hwoarang | 14–13 | 51.85% |
| RikuNoYami vs Steve | 17–10 | 62.96% |
| RikuNoYami vs Bryan | 13–13 | 50.00% |
| RikuNoYami vs Paul | 12–13 | 48.00% |
| RikuNoYami vs Yoshimitsu | 15–10 | 60.00% |
| RikuNoYami vs Lili | 13–11 | 54.17% |
| RikuNoYami vs King | 14–9 | 60.87% |
| RikuNoYami vs Heihachi | 10–7 | 58.82% |
| RikuNoYami vs Miary Zo | 11–5 | 68.75% |
| RikuNoYami vs Asuka | 7–7 | 50.00% |
| RikuNoYami vs Reina | 8–6 | 57.14% |
| RikuNoYami vs Eddy | 8–6 | 57.14% |
| RikuNoYami vs Victor | 8–5 | 61.54% |
| RikuNoYami vs Clive | 8–5 | 61.54% |
| RikuNoYami vs Fahkumram | 5–8 | 38.46% |
| RikuNoYami vs Lars | 7–4 | 63.64% |
| RikuNoYami vs Xiaoyu | 2–7 | 22.22% |
| RikuNoYami vs Devil Jin | 3–6 | 33.33% |
| RikuNoYami vs Dragunov | 4–5 | 44.44% |
| RikuNoYami vs Azucena | 3–6 | 33.33% |
| RikuNoYami vs Jack-8 | 5–3 | 62.50% |
| RikuNoYami vs Jun | 5–3 | 62.50% |
| RikuNoYami vs Raven | 6–2 | 75.00% |
| RikuNoYami vs Nina | 4–3 | 57.14% |
| RikuNoYami vs Leroy | 4–3 | 57.14% |
| RikuNoYami vs Lidia | 3–4 | 42.86% |
| RikuNoYami vs Feng | 2–4 | 33.33% |
| RikuNoYami vs Zafina | 4–1 | 80.00% |
| RikuNoYami vs Alisa | 1–3 | 25.00% |
| RikuNoYami vs Claudio | 1–3 | 25.00% |
| RikuNoYami vs Anna | 3–0 | 100.00% |
| RikuNoYami vs Leo | 1–1 | 50.00% |
| RikuNoYami vs Shaheen | 2–0 | 100.00% |
| RikuNoYami vs Lee | 0–2 | 0.00% |
| RikuNoYami vs Kuma | 0–1 | 0.00% |
| RikuNoYami vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.