| Z4CK93ITA vs Kazuya | 70–48 | 59.32% |
| Z4CK93ITA vs Jin | 57–52 | 52.29% |
| Z4CK93ITA vs Reina | 47–45 | 51.09% |
| Z4CK93ITA vs Bryan | 42–48 | 46.67% |
| Z4CK93ITA vs King | 39–38 | 50.65% |
| Z4CK93ITA vs Hwoarang | 52–23 | 69.33% |
| Z4CK93ITA vs Steve | 52–22 | 70.27% |
| Z4CK93ITA vs Law | 43–26 | 62.32% |
| Z4CK93ITA vs Dragunov | 33–26 | 55.93% |
| Z4CK93ITA vs Heihachi | 32–19 | 62.75% |
| Z4CK93ITA vs Clive | 25–23 | 52.08% |
| Z4CK93ITA vs Yoshimitsu | 24–23 | 51.06% |
| Z4CK93ITA vs Paul | 26–18 | 59.09% |
| Z4CK93ITA vs Lee | 23–19 | 54.76% |
| Z4CK93ITA vs Devil Jin | 21–15 | 58.33% |
| Z4CK93ITA vs Lars | 19–16 | 54.29% |
| Z4CK93ITA vs Jun | 15–19 | 44.12% |
| Z4CK93ITA vs Eddy | 17–17 | 50.00% |
| Z4CK93ITA vs Asuka | 13–18 | 41.94% |
| Z4CK93ITA vs Lidia | 19–10 | 65.52% |
| Z4CK93ITA vs Lili | 14–13 | 51.85% |
| Z4CK93ITA vs Nina | 15–12 | 55.56% |
| Z4CK93ITA vs Feng | 12–14 | 46.15% |
| Z4CK93ITA vs Victor | 13–11 | 54.17% |
| Z4CK93ITA vs Xiaoyu | 16–6 | 72.73% |
| Z4CK93ITA vs Azucena | 14–8 | 63.64% |
| Z4CK93ITA vs Kuma | 8–11 | 42.11% |
| Z4CK93ITA vs Raven | 12–7 | 63.16% |
| Z4CK93ITA vs Anna | 9–9 | 50.00% |
| Z4CK93ITA vs Leroy | 9–8 | 52.94% |
| Z4CK93ITA vs Fahkumram | 6–9 | 40.00% |
| Z4CK93ITA vs Claudio | 11–1 | 91.67% |
| Z4CK93ITA vs Alisa | 3–7 | 30.00% |
| Z4CK93ITA vs Jack-8 | 6–3 | 66.67% |
| Z4CK93ITA vs Leo | 4–5 | 44.44% |
| Z4CK93ITA vs Miary Zo | 4–3 | 57.14% |
| Z4CK93ITA vs Armor King | 2–2 | 50.00% |
| Z4CK93ITA vs Shaheen | 0–3 | 0.00% |
| Z4CK93ITA vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.