| MousseChan vs Bryan | 76–39 | 66.09% |
| MousseChan vs Kazuya | 64–31 | 67.37% |
| MousseChan vs Jin | 50–34 | 59.52% |
| MousseChan vs King | 51–26 | 66.23% |
| MousseChan vs Dragunov | 44–27 | 61.97% |
| MousseChan vs Paul | 45–20 | 69.23% |
| MousseChan vs Reina | 44–21 | 67.69% |
| MousseChan vs Devil Jin | 28–21 | 57.14% |
| MousseChan vs Law | 30–15 | 66.67% |
| MousseChan vs Lee | 22–21 | 51.16% |
| MousseChan vs Azucena | 20–21 | 48.78% |
| MousseChan vs Steve | 27–13 | 67.50% |
| MousseChan vs Yoshimitsu | 24–15 | 61.54% |
| MousseChan vs Lili | 25–12 | 67.57% |
| MousseChan vs Hwoarang | 21–13 | 61.76% |
| MousseChan vs Asuka | 18–16 | 52.94% |
| MousseChan vs Lars | 18–16 | 52.94% |
| MousseChan vs Raven | 14–17 | 45.16% |
| MousseChan vs Feng | 20–10 | 66.67% |
| MousseChan vs Victor | 14–15 | 48.28% |
| MousseChan vs Leo | 20–8 | 71.43% |
| MousseChan vs Claudio | 14–14 | 50.00% |
| MousseChan vs Xiaoyu | 19–7 | 73.08% |
| MousseChan vs Alisa | 14–10 | 58.33% |
| MousseChan vs Nina | 15–9 | 62.50% |
| MousseChan vs Shaheen | 17–6 | 73.91% |
| MousseChan vs Jun | 15–8 | 65.22% |
| MousseChan vs Eddy | 11–10 | 52.38% |
| MousseChan vs Jack-8 | 10–10 | 50.00% |
| MousseChan vs Kuma | 10–8 | 55.56% |
| MousseChan vs Zafina | 12–6 | 66.67% |
| MousseChan vs Heihachi | 11–7 | 61.11% |
| MousseChan vs Fahkumram | 9–3 | 75.00% |
| MousseChan vs Panda | 9–2 | 81.82% |
| MousseChan vs Lidia | 3–7 | 30.00% |
| MousseChan vs Clive | 6–2 | 75.00% |
| MousseChan vs Leroy | 5–0 | 100.00% |
| MousseChan vs Anna | 3–1 | 75.00% |
| MousseChan vs Armor King | 1–0 | 100.00% |
| MousseChan vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.