| CatchTheseHandz vs King | 9–15 | 37.50% |
| CatchTheseHandz vs Jin | 12–10 | 54.55% |
| CatchTheseHandz vs Steve | 8–12 | 40.00% |
| CatchTheseHandz vs Kazuya | 10–9 | 52.63% |
| CatchTheseHandz vs Law | 6–11 | 35.29% |
| CatchTheseHandz vs Heihachi | 10–7 | 58.82% |
| CatchTheseHandz vs Lili | 7–9 | 43.75% |
| CatchTheseHandz vs Nina | 9–4 | 69.23% |
| CatchTheseHandz vs Reina | 10–3 | 76.92% |
| CatchTheseHandz vs Hwoarang | 4–8 | 33.33% |
| CatchTheseHandz vs Clive | 3–9 | 25.00% |
| CatchTheseHandz vs Yoshimitsu | 5–6 | 45.45% |
| CatchTheseHandz vs Eddy | 9–2 | 81.82% |
| CatchTheseHandz vs Bryan | 1–9 | 10.00% |
| CatchTheseHandz vs Victor | 1–8 | 11.11% |
| CatchTheseHandz vs Paul | 3–5 | 37.50% |
| CatchTheseHandz vs Alisa | 5–3 | 62.50% |
| CatchTheseHandz vs Zafina | 2–6 | 25.00% |
| CatchTheseHandz vs Jun | 1–5 | 16.67% |
| CatchTheseHandz vs Lidia | 4–2 | 66.67% |
| CatchTheseHandz vs Xiaoyu | 3–2 | 60.00% |
| CatchTheseHandz vs Jack-8 | 1–4 | 20.00% |
| CatchTheseHandz vs Asuka | 2–3 | 40.00% |
| CatchTheseHandz vs Devil Jin | 2–3 | 40.00% |
| CatchTheseHandz vs Feng | 1–4 | 20.00% |
| CatchTheseHandz vs Azucena | 1–4 | 20.00% |
| CatchTheseHandz vs Lars | 0–4 | 0.00% |
| CatchTheseHandz vs Lee | 1–3 | 25.00% |
| CatchTheseHandz vs Kuma | 2–2 | 50.00% |
| CatchTheseHandz vs Leo | 2–1 | 66.67% |
| CatchTheseHandz vs Claudio | 1–1 | 50.00% |
| CatchTheseHandz vs Leroy | 0–2 | 0.00% |
| CatchTheseHandz vs Armor King | 2–0 | 100.00% |
| CatchTheseHandz vs Dragunov | 0–1 | 0.00% |
| CatchTheseHandz vs Shaheen | 0–1 | 0.00% |
| CatchTheseHandz vs Panda | 0–1 | 0.00% |
| CatchTheseHandz vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.