| LunarPhase vs Kazuya | 158–167 | 48.62% |
| LunarPhase vs Reina | 161–132 | 54.95% |
| LunarPhase vs Jin | 154–137 | 52.92% |
| LunarPhase vs King | 130–146 | 47.10% |
| LunarPhase vs Bryan | 153–122 | 55.64% |
| LunarPhase vs Steve | 123–119 | 50.83% |
| LunarPhase vs Heihachi | 109–109 | 50.00% |
| LunarPhase vs Law | 112–73 | 60.54% |
| LunarPhase vs Dragunov | 79–97 | 44.89% |
| LunarPhase vs Paul | 93–76 | 55.03% |
| LunarPhase vs Yoshimitsu | 74–78 | 48.68% |
| LunarPhase vs Lili | 64–75 | 46.04% |
| LunarPhase vs Lee | 64–74 | 46.38% |
| LunarPhase vs Lidia | 67–71 | 48.55% |
| LunarPhase vs Hwoarang | 76–59 | 56.30% |
| LunarPhase vs Jun | 68–55 | 55.28% |
| LunarPhase vs Devil Jin | 51–66 | 43.59% |
| LunarPhase vs Armor King | 48–65 | 42.48% |
| LunarPhase vs Azucena | 47–65 | 41.96% |
| LunarPhase vs Asuka | 55–55 | 50.00% |
| LunarPhase vs Victor | 59–51 | 53.64% |
| LunarPhase vs Nina | 37–70 | 34.58% |
| LunarPhase vs Clive | 53–44 | 54.64% |
| LunarPhase vs Xiaoyu | 37–56 | 39.78% |
| LunarPhase vs Eddy | 41–48–1 | 46.07% |
| LunarPhase vs Fahkumram | 33–51 | 39.29% |
| LunarPhase vs Leo | 28–52 | 35.00% |
| LunarPhase vs Lars | 37–43 | 46.25% |
| LunarPhase vs Jack-8 | 29–43 | 40.28% |
| LunarPhase vs Alisa | 26–45 | 36.62% |
| LunarPhase vs Leroy | 31–40 | 43.66% |
| LunarPhase vs Feng | 41–27 | 60.29% |
| LunarPhase vs Raven | 21–40 | 34.43% |
| LunarPhase vs Claudio | 26–33 | 44.07% |
| LunarPhase vs Kuma | 28–28 | 50.00% |
| LunarPhase vs Panda | 16–17 | 48.48% |
| LunarPhase vs Anna | 14–18 | 43.75% |
| LunarPhase vs Shaheen | 8–18 | 30.77% |
| LunarPhase vs Zafina | 14–11 | 56.00% |
| LunarPhase vs Miary Zo | 6–12 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.