| PunchBrando vs Bryan | 319–182 | 63.67% |
| PunchBrando vs Kazuya | 205–200 | 50.62% |
| PunchBrando vs King | 168–176 | 48.84% |
| PunchBrando vs Law | 176–144 | 55.00% |
| PunchBrando vs Hwoarang | 146–157 | 48.18% |
| PunchBrando vs Steve | 158–138 | 53.38% |
| PunchBrando vs Jin | 158–131 | 54.67% |
| PunchBrando vs Reina | 133–134 | 49.81% |
| PunchBrando vs Lili | 110–138 | 44.35% |
| PunchBrando vs Dragunov | 139–109 | 56.05% |
| PunchBrando vs Lee | 119–128 | 48.18% |
| PunchBrando vs Heihachi | 91–117 | 43.75% |
| PunchBrando vs Yoshimitsu | 106–99 | 51.71% |
| PunchBrando vs Paul | 110–80 | 57.89% |
| PunchBrando vs Lars | 82–94 | 46.59% |
| PunchBrando vs Nina | 101–75 | 57.39% |
| PunchBrando vs Jun | 93–82 | 53.14% |
| PunchBrando vs Devil Jin | 87–86 | 50.29% |
| PunchBrando vs Asuka | 76–85 | 47.20% |
| PunchBrando vs Azucena | 76–78 | 49.35% |
| PunchBrando vs Xiaoyu | 91–62 | 59.48% |
| PunchBrando vs Lidia | 85–65 | 56.67% |
| PunchBrando vs Alisa | 54–77 | 41.22% |
| PunchBrando vs Feng | 62–65 | 48.82% |
| PunchBrando vs Claudio | 43–78 | 35.54% |
| PunchBrando vs Leo | 58–61 | 48.74% |
| PunchBrando vs Victor | 41–72 | 36.28% |
| PunchBrando vs Raven | 46–65 | 41.44% |
| PunchBrando vs Eddy | 48–63 | 43.24% |
| PunchBrando vs Anna | 58–50 | 53.70% |
| PunchBrando vs Kuma | 36–58 | 38.30% |
| PunchBrando vs Jack-8 | 38–55 | 40.86% |
| PunchBrando vs Leroy | 38–50 | 43.18% |
| PunchBrando vs Shaheen | 36–43 | 45.57% |
| PunchBrando vs Clive | 24–54 | 30.77% |
| PunchBrando vs Zafina | 37–40 | 48.05% |
| PunchBrando vs Fahkumram | 26–36 | 41.94% |
| PunchBrando vs Armor King | 21–31 | 40.38% |
| PunchBrando vs Panda | 9–17 | 34.62% |
| PunchBrando vs Miary Zo | 8–14 | 36.36% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.