| Mojo vs King | 6–2 | 75.00% |
| Mojo vs Eddy | 5–3 | 62.50% |
| Mojo vs Heihachi | 8–0 | 100.00% |
| Mojo vs Law | 7–0 | 100.00% |
| Mojo vs Fahkumram | 3–3 | 50.00% |
| Mojo vs Armor King | 4–2 | 66.67% |
| Mojo vs Jin | 2–3 | 40.00% |
| Mojo vs Kazuya | 3–2 | 60.00% |
| Mojo vs Lee | 3–2 | 60.00% |
| Mojo vs Reina | 2–2 | 50.00% |
| Mojo vs Anna | 2–2 | 50.00% |
| Mojo vs Hwoarang | 2–1 | 66.67% |
| Mojo vs Lili | 2–1 | 66.67% |
| Mojo vs Lars | 2–1 | 66.67% |
| Mojo vs Alisa | 1–2 | 33.33% |
| Mojo vs Zafina | 3–0 | 100.00% |
| Mojo vs Yoshimitsu | 2–0 | 100.00% |
| Mojo vs Xiaoyu | 2–0 | 100.00% |
| Mojo vs Steve | 2–0 | 100.00% |
| Mojo vs Dragunov | 0–2 | 0.00% |
| Mojo vs Azucena | 0–2 | 0.00% |
| Mojo vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.