| Chungsaechi vs Kazuya | 36–22 | 62.07% |
| Chungsaechi vs Hwoarang | 26–25 | 50.98% |
| Chungsaechi vs King | 33–17 | 66.00% |
| Chungsaechi vs Heihachi | 26–16 | 61.90% |
| Chungsaechi vs Bryan | 23–17 | 57.50% |
| Chungsaechi vs Jin | 19–20 | 48.72% |
| Chungsaechi vs Asuka | 21–15 | 58.33% |
| Chungsaechi vs Paul | 21–13 | 61.76% |
| Chungsaechi vs Law | 15–19 | 44.12% |
| Chungsaechi vs Nina | 15–18 | 45.45% |
| Chungsaechi vs Steve | 10–21 | 32.26% |
| Chungsaechi vs Dragunov | 20–11 | 64.52% |
| Chungsaechi vs Reina | 11–17 | 39.29% |
| Chungsaechi vs Fahkumram | 14–12 | 53.85% |
| Chungsaechi vs Anna | 19–5 | 79.17% |
| Chungsaechi vs Yoshimitsu | 13–10 | 56.52% |
| Chungsaechi vs Feng | 8–15 | 34.78% |
| Chungsaechi vs Azucena | 15–8 | 65.22% |
| Chungsaechi vs Lili | 11–11 | 50.00% |
| Chungsaechi vs Lee | 12–9 | 57.14% |
| Chungsaechi vs Jun | 13–8 | 61.90% |
| Chungsaechi vs Victor | 9–11 | 45.00% |
| Chungsaechi vs Lidia | 9–11 | 45.00% |
| Chungsaechi vs Jack-8 | 12–6 | 66.67% |
| Chungsaechi vs Eddy | 6–12 | 33.33% |
| Chungsaechi vs Xiaoyu | 6–10 | 37.50% |
| Chungsaechi vs Devil Jin | 5–11 | 31.25% |
| Chungsaechi vs Lars | 9–7 | 56.25% |
| Chungsaechi vs Clive | 6–10 | 37.50% |
| Chungsaechi vs Leo | 4–8 | 33.33% |
| Chungsaechi vs Alisa | 8–3 | 72.73% |
| Chungsaechi vs Kuma | 6–5 | 54.55% |
| Chungsaechi vs Leroy | 6–5 | 54.55% |
| Chungsaechi vs Claudio | 7–3 | 70.00% |
| Chungsaechi vs Zafina | 4–5 | 44.44% |
| Chungsaechi vs Raven | 4–4 | 50.00% |
| Chungsaechi vs Shaheen | 2–3 | 40.00% |
| Chungsaechi vs Armor King | 3–1 | 75.00% |
| Chungsaechi vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.