Name history
add armor king | 23 May 2024 |
bryan is fair | 23 May 2024 |
roblox player | 23 May 2024 |
add armor king vs Jin | 7–4 | 63.64% |
add armor king vs Lili | 6–3 | 66.67% |
add armor king vs Reina | 7–1 | 87.50% |
add armor king vs Dragunov | 6–1 | 85.71% |
add armor king vs Jun | 5–0 | 100.00% |
add armor king vs Jack-8 | 4–1 | 80.00% |
add armor king vs Eddy | 4–0 | 100.00% |
add armor king vs Law | 2–1 | 66.67% |
add armor king vs Xiaoyu | 1–2 | 33.33% |
add armor king vs Hwoarang | 2–0 | 100.00% |
add armor king vs Steve | 2–0 | 100.00% |
add armor king vs King | 2–0 | 100.00% |
add armor king vs Asuka | 2–0 | 100.00% |
add armor king vs Kuma | 0–2 | 0.00% |
add armor king vs Bryan | 0–1 | 0.00% |
add armor king vs Lars | 1–0 | 100.00% |
add armor king vs Yoshimitsu | 0–1 | 0.00% |
add armor king vs Devil Jin | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.