| BlackDiamondGMZ vs King | 4–1 | 80.00% |
| BlackDiamondGMZ vs Kazuya | 4–1 | 80.00% |
| BlackDiamondGMZ vs Hwoarang | 2–1 | 66.67% |
| BlackDiamondGMZ vs Law | 2–0 | 100.00% |
| BlackDiamondGMZ vs Yoshimitsu | 0–2 | 0.00% |
| BlackDiamondGMZ vs Jin | 2–0 | 100.00% |
| BlackDiamondGMZ vs Steve | 2–0 | 100.00% |
| BlackDiamondGMZ vs Devil Jin | 2–0 | 100.00% |
| BlackDiamondGMZ vs Lee | 2–0 | 100.00% |
| BlackDiamondGMZ vs Leroy | 2–0 | 100.00% |
| BlackDiamondGMZ vs Jun | 0–2 | 0.00% |
| BlackDiamondGMZ vs Reina | 2–0 | 100.00% |
| BlackDiamondGMZ vs Azucena | 2–0 | 100.00% |
| BlackDiamondGMZ vs Xiaoyu | 1–0 | 100.00% |
| BlackDiamondGMZ vs Bryan | 0–1 | 0.00% |
| BlackDiamondGMZ vs Lars | 1–0 | 100.00% |
| BlackDiamondGMZ vs Lidia | 1–0 | 100.00% |
| BlackDiamondGMZ vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.