| noisiV vs Kazuya | 273–388 | 41.30% |
| noisiV vs Bryan | 285–312 | 47.74% |
| noisiV vs King | 274–262 | 51.12% |
| noisiV vs Steve | 226–271 | 45.47% |
| noisiV vs Jin | 221–240–1 | 47.94% |
| noisiV vs Reina | 237–205 | 53.62% |
| noisiV vs Heihachi | 195–231 | 45.77% |
| noisiV vs Hwoarang | 201–213 | 48.55% |
| noisiV vs Law | 215–159 | 57.49% |
| noisiV vs Dragunov | 165–195 | 45.83% |
| noisiV vs Armor King | 164–178 | 47.95% |
| noisiV vs Yoshimitsu | 156–161 | 49.21% |
| noisiV vs Asuka | 147–161 | 47.73% |
| noisiV vs Paul | 156–144 | 52.00% |
| noisiV vs Clive | 135–149 | 47.54% |
| noisiV vs Lili | 105–169 | 38.32% |
| noisiV vs Lee | 106–165 | 39.11% |
| noisiV vs Azucena | 107–150 | 41.63% |
| noisiV vs Devil Jin | 107–136 | 44.03% |
| noisiV vs Xiaoyu | 123–109 | 53.02% |
| noisiV vs Fahkumram | 109–116 | 48.44% |
| noisiV vs Jun | 111–101 | 52.36% |
| noisiV vs Lars | 83–119 | 41.09% |
| noisiV vs Nina | 94–101 | 48.21% |
| noisiV vs Raven | 78–108 | 41.94% |
| noisiV vs Eddy | 74–109 | 40.44% |
| noisiV vs Lidia | 84–84 | 50.00% |
| noisiV vs Victor | 74–88 | 45.68% |
| noisiV vs Feng | 73–87 | 45.62% |
| noisiV vs Leo | 79–68 | 53.74% |
| noisiV vs Jack-8 | 56–84 | 40.00% |
| noisiV vs Alisa | 59–79 | 42.75% |
| noisiV vs Leroy | 58–77 | 42.96% |
| noisiV vs Miary Zo | 49–68 | 41.88% |
| noisiV vs Claudio | 55–59 | 48.25% |
| noisiV vs Kuma | 43–54 | 44.33% |
| noisiV vs Anna | 30–55 | 35.29% |
| noisiV vs Zafina | 23–47 | 32.86% |
| noisiV vs Shaheen | 28–39 | 41.79% |
| noisiV vs Panda | 24–14 | 63.16% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.