Name history
| Tauntin' Tom | |
| Mike Shinoda | |
| Deathfist Dan. | |
| Taunt Jet loser | |
| TJU Terry | |
| feng wei | |
| Its Weskin time | |
| Freakonuv | |
| THATSMYCOACH | |
| Hmmm |
| Tauntin' Tom vs Heihachi | 22–6 | 78.57% |
| Tauntin' Tom vs Reina | 19–8 | 70.37% |
| Tauntin' Tom vs Kazuya | 18–5 | 78.26% |
| Tauntin' Tom vs Steve | 14–6 | 70.00% |
| Tauntin' Tom vs King | 13–6 | 68.42% |
| Tauntin' Tom vs Clive | 13–4 | 76.47% |
| Tauntin' Tom vs Azucena | 12–2 | 85.71% |
| Tauntin' Tom vs Hwoarang | 12–1 | 92.31% |
| Tauntin' Tom vs Jin | 8–4 | 66.67% |
| Tauntin' Tom vs Asuka | 7–2 | 77.78% |
| Tauntin' Tom vs Lili | 7–1 | 87.50% |
| Tauntin' Tom vs Kuma | 6–2 | 75.00% |
| Tauntin' Tom vs Leroy | 7–1 | 87.50% |
| Tauntin' Tom vs Xiaoyu | 4–2 | 66.67% |
| Tauntin' Tom vs Bryan | 3–3 | 50.00% |
| Tauntin' Tom vs Devil Jin | 4–2 | 66.67% |
| Tauntin' Tom vs Dragunov | 6–0 | 100.00% |
| Tauntin' Tom vs Leo | 6–0 | 100.00% |
| Tauntin' Tom vs Jun | 5–1 | 83.33% |
| Tauntin' Tom vs Lidia | 4–2 | 66.67% |
| Tauntin' Tom vs Yoshimitsu | 5–0 | 100.00% |
| Tauntin' Tom vs Lee | 5–0 | 100.00% |
| Tauntin' Tom vs Victor | 4–1 | 80.00% |
| Tauntin' Tom vs Jack-8 | 4–0 | 100.00% |
| Tauntin' Tom vs Paul | 2–1 | 66.67% |
| Tauntin' Tom vs Feng | 2–1 | 66.67% |
| Tauntin' Tom vs Claudio | 2–1 | 66.67% |
| Tauntin' Tom vs Eddy | 0–3 | 0.00% |
| Tauntin' Tom vs Fahkumram | 3–0 | 100.00% |
| Tauntin' Tom vs Law | 2–0 | 100.00% |
| Tauntin' Tom vs Lars | 2–0 | 100.00% |
| Tauntin' Tom vs Zafina | 2–0 | 100.00% |
| Tauntin' Tom vs Raven | 2–0 | 100.00% |
| Tauntin' Tom vs Alisa | 1–0 | 100.00% |
| Tauntin' Tom vs Nina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.