| NeoGuillotine vs Jin | 8–9 | 47.06% |
| NeoGuillotine vs King | 11–4 | 73.33% |
| NeoGuillotine vs Hwoarang | 8–4 | 66.67% |
| NeoGuillotine vs Steve | 7–5 | 58.33% |
| NeoGuillotine vs Reina | 3–8 | 27.27% |
| NeoGuillotine vs Law | 5–4 | 55.56% |
| NeoGuillotine vs Kazuya | 4–5 | 44.44% |
| NeoGuillotine vs Azucena | 4–5 | 44.44% |
| NeoGuillotine vs Heihachi | 7–2 | 77.78% |
| NeoGuillotine vs Lidia | 7–1 | 87.50% |
| NeoGuillotine vs Leo | 5–2 | 71.43% |
| NeoGuillotine vs Jun | 1–6 | 14.29% |
| NeoGuillotine vs Armor King | 4–3 | 57.14% |
| NeoGuillotine vs Bryan | 3–3 | 50.00% |
| NeoGuillotine vs Lili | 4–2 | 66.67% |
| NeoGuillotine vs Asuka | 4–1 | 80.00% |
| NeoGuillotine vs Dragunov | 4–1 | 80.00% |
| NeoGuillotine vs Claudio | 2–3 | 40.00% |
| NeoGuillotine vs Anna | 2–3 | 40.00% |
| NeoGuillotine vs Miary Zo | 2–3 | 40.00% |
| NeoGuillotine vs Paul | 3–1 | 75.00% |
| NeoGuillotine vs Devil Jin | 3–1 | 75.00% |
| NeoGuillotine vs Lars | 2–2 | 50.00% |
| NeoGuillotine vs Nina | 3–1 | 75.00% |
| NeoGuillotine vs Leroy | 3–1 | 75.00% |
| NeoGuillotine vs Yoshimitsu | 2–1 | 66.67% |
| NeoGuillotine vs Xiaoyu | 1–2 | 33.33% |
| NeoGuillotine vs Jack-8 | 1–2 | 33.33% |
| NeoGuillotine vs Victor | 2–1 | 66.67% |
| NeoGuillotine vs Eddy | 2–1 | 66.67% |
| NeoGuillotine vs Clive | 2–1 | 66.67% |
| NeoGuillotine vs Lee | 1–1 | 50.00% |
| NeoGuillotine vs Raven | 2–0 | 100.00% |
| NeoGuillotine vs Feng | 1–0 | 100.00% |
| NeoGuillotine vs Alisa | 1–0 | 100.00% |
| NeoGuillotine vs Kuma | 1–0 | 100.00% |
| NeoGuillotine vs Zafina | 1–0 | 100.00% |
| NeoGuillotine vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.