| Touchlemon60 vs King | 28–44 | 38.89% |
| Touchlemon60 vs Armor King | 34–33 | 50.75% |
| Touchlemon60 vs Jin | 42–23 | 64.62% |
| Touchlemon60 vs Steve | 41–17 | 70.69% |
| Touchlemon60 vs Law | 25–30 | 45.45% |
| Touchlemon60 vs Kazuya | 26–20 | 56.52% |
| Touchlemon60 vs Reina | 24–21 | 53.33% |
| Touchlemon60 vs Lili | 20–15 | 57.14% |
| Touchlemon60 vs Bryan | 17–15 | 53.12% |
| Touchlemon60 vs Hwoarang | 20–11 | 64.52% |
| Touchlemon60 vs Dragunov | 19–12 | 61.29% |
| Touchlemon60 vs Fahkumram | 17–14 | 54.84% |
| Touchlemon60 vs Asuka | 19–11 | 63.33% |
| Touchlemon60 vs Lars | 13–16 | 44.83% |
| Touchlemon60 vs Paul | 12–11 | 52.17% |
| Touchlemon60 vs Heihachi | 10–13 | 43.48% |
| Touchlemon60 vs Yoshimitsu | 13–9 | 59.09% |
| Touchlemon60 vs Lee | 10–10 | 50.00% |
| Touchlemon60 vs Clive | 14–6 | 70.00% |
| Touchlemon60 vs Feng | 10–9 | 52.63% |
| Touchlemon60 vs Jun | 12–5 | 70.59% |
| Touchlemon60 vs Nina | 9–7 | 56.25% |
| Touchlemon60 vs Victor | 12–4 | 75.00% |
| Touchlemon60 vs Leroy | 13–2 | 86.67% |
| Touchlemon60 vs Azucena | 8–7 | 53.33% |
| Touchlemon60 vs Eddy | 6–9 | 40.00% |
| Touchlemon60 vs Anna | 8–6 | 57.14% |
| Touchlemon60 vs Claudio | 4–8 | 33.33% |
| Touchlemon60 vs Raven | 9–3 | 75.00% |
| Touchlemon60 vs Jack-8 | 5–6 | 45.45% |
| Touchlemon60 vs Miary Zo | 4–7 | 36.36% |
| Touchlemon60 vs Devil Jin | 7–3 | 70.00% |
| Touchlemon60 vs Leo | 6–4 | 60.00% |
| Touchlemon60 vs Alisa | 3–7 | 30.00% |
| Touchlemon60 vs Shaheen | 8–2 | 80.00% |
| Touchlemon60 vs Xiaoyu | 4–4 | 50.00% |
| Touchlemon60 vs Panda | 0–2 | 0.00% |
| Touchlemon60 vs Zafina | 2–0 | 100.00% |
| Touchlemon60 vs Lidia | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.