Name history
MathematicalWay | 31 Oct 2024 |
Mathematical Wa | 31 Oct 2024 |
나노미리콘트롤 | 18 Oct 2024 |
can't takemyeye | 4 Aug 2024 |
MathematicalWay vs Paul | 4–6 | 40.00% |
MathematicalWay vs Heihachi | 8–1 | 88.89% |
MathematicalWay vs Leo | 4–4 | 50.00% |
MathematicalWay vs Yoshimitsu | 4–3 | 57.14% |
MathematicalWay vs Reina | 7–0 | 100.00% |
MathematicalWay vs Lidia | 6–0 | 100.00% |
MathematicalWay vs Leroy | 2–3 | 40.00% |
MathematicalWay vs Feng | 2–1 | 66.67% |
MathematicalWay vs Alisa | 2–1 | 66.67% |
MathematicalWay vs Victor | 2–1 | 66.67% |
MathematicalWay vs Eddy | 1–2 | 33.33% |
MathematicalWay vs King | 2–0 | 100.00% |
MathematicalWay vs Xiaoyu | 2–0 | 100.00% |
MathematicalWay vs Devil Jin | 2–0 | 100.00% |
MathematicalWay vs Lee | 0–2 | 0.00% |
MathematicalWay vs Kazuya | 0–1 | 0.00% |
MathematicalWay vs Steve | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.