| LCdaPhenom vs King | 250–249 | 50.10% |
| LCdaPhenom vs Hwoarang | 263–217 | 54.79% |
| LCdaPhenom vs Jin | 229–202 | 53.13% |
| LCdaPhenom vs Steve | 210–162 | 56.45% |
| LCdaPhenom vs Law | 188–178 | 51.37% |
| LCdaPhenom vs Bryan | 183–178 | 50.69% |
| LCdaPhenom vs Kazuya | 163–187 | 46.57% |
| LCdaPhenom vs Yoshimitsu | 156–138 | 53.06% |
| LCdaPhenom vs Lee | 146–144 | 50.34% |
| LCdaPhenom vs Armor King | 123–161 | 43.31% |
| LCdaPhenom vs Reina | 144–117 | 55.17% |
| LCdaPhenom vs Lars | 114–144 | 44.19% |
| LCdaPhenom vs Azucena | 124–125 | 49.80% |
| LCdaPhenom vs Lili | 89–151 | 37.08% |
| LCdaPhenom vs Dragunov | 98–120 | 44.95% |
| LCdaPhenom vs Heihachi | 93–125 | 42.66% |
| LCdaPhenom vs Xiaoyu | 87–123 | 41.43% |
| LCdaPhenom vs Paul | 107–93–1 | 53.50% |
| LCdaPhenom vs Jun | 96–105 | 47.76% |
| LCdaPhenom vs Eddy | 84–112 | 42.86% |
| LCdaPhenom vs Nina | 106–87 | 54.92% |
| LCdaPhenom vs Devil Jin | 78–100 | 43.82% |
| LCdaPhenom vs Fahkumram | 82–96 | 46.07% |
| LCdaPhenom vs Raven | 94–77 | 54.97% |
| LCdaPhenom vs Alisa | 77–89 | 46.39% |
| LCdaPhenom vs Lidia | 83–79 | 51.23% |
| LCdaPhenom vs Feng | 67–84 | 44.37% |
| LCdaPhenom vs Victor | 66–83 | 44.30% |
| LCdaPhenom vs Leroy | 82–66 | 55.41% |
| LCdaPhenom vs Leo | 83–61 | 57.64% |
| LCdaPhenom vs Asuka | 66–65 | 50.38% |
| LCdaPhenom vs Anna | 55–72–1 | 43.31% |
| LCdaPhenom vs Jack-8 | 51–76 | 40.16% |
| LCdaPhenom vs Claudio | 36–69 | 34.29% |
| LCdaPhenom vs Zafina | 48–56 | 46.15% |
| LCdaPhenom vs Clive | 36–49 | 42.35% |
| LCdaPhenom vs Shaheen | 19–39 | 32.76% |
| LCdaPhenom vs Kuma | 18–38 | 32.14% |
| LCdaPhenom vs Panda | 11–19 | 36.67% |
| LCdaPhenom vs Miary Zo | 17–13 | 56.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.