Name history
TKTN|GodsGrasp | |
TKTN|GodsGrasp| | |
GodsGrasp434 | |
Player2 | |
Player | |
ThisGameSucks | |
IwillLose | |
Lmao | |
Oklahoma | |
lol ok | |
Idc die | |
Biker |
TKTN|GodsGrasp vs Jin | 81–90 | 47.37% |
TKTN|GodsGrasp vs Lili | 80–69 | 53.69% |
TKTN|GodsGrasp vs King | 78–59 | 56.93% |
TKTN|GodsGrasp vs Law | 63–69 | 47.73% |
TKTN|GodsGrasp vs Hwoarang | 84–43 | 66.14% |
TKTN|GodsGrasp vs Bryan | 60–54 | 52.63% |
TKTN|GodsGrasp vs Feng | 72–41 | 63.72% |
TKTN|GodsGrasp vs Lee | 53–60 | 46.90% |
TKTN|GodsGrasp vs Kazuya | 53–57 | 48.18% |
TKTN|GodsGrasp vs Xiaoyu | 62–37 | 62.63% |
TKTN|GodsGrasp vs Yoshimitsu | 42–51 | 45.16% |
TKTN|GodsGrasp vs Lars | 48–41 | 53.93% |
TKTN|GodsGrasp vs Reina | 63–26 | 70.79% |
TKTN|GodsGrasp vs Asuka | 58–29 | 66.67% |
TKTN|GodsGrasp vs Paul | 49–34 | 59.04% |
TKTN|GodsGrasp vs Steve | 40–40 | 50.00% |
TKTN|GodsGrasp vs Azucena | 51–28 | 64.56% |
TKTN|GodsGrasp vs Dragunov | 45–33 | 57.69% |
TKTN|GodsGrasp vs Leroy | 37–39 | 48.68% |
TKTN|GodsGrasp vs Nina | 48–23 | 67.61% |
TKTN|GodsGrasp vs Eddy | 27–43 | 38.57% |
TKTN|GodsGrasp vs Zafina | 34–34 | 50.00% |
TKTN|GodsGrasp vs Alisa | 40–26 | 60.61% |
TKTN|GodsGrasp vs Devil Jin | 32–31 | 50.79% |
TKTN|GodsGrasp vs Jun | 37–26 | 58.73% |
TKTN|GodsGrasp vs Kuma | 30–32 | 48.39% |
TKTN|GodsGrasp vs Victor | 41–21 | 66.13% |
TKTN|GodsGrasp vs Claudio | 37–15 | 71.15% |
TKTN|GodsGrasp vs Jack-8 | 30–21 | 58.82% |
TKTN|GodsGrasp vs Leo | 27–24 | 52.94% |
TKTN|GodsGrasp vs Raven | 28–9 | 75.68% |
TKTN|GodsGrasp vs Shaheen | 17–16 | 51.52% |
TKTN|GodsGrasp vs Lidia | 12–15 | 44.44% |
TKTN|GodsGrasp vs Clive | 9–11 | 45.00% |
TKTN|GodsGrasp vs Panda | 11–7 | 61.11% |
TKTN|GodsGrasp vs Heihachi | 6–10 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.