| Grizzlebrand vs King | 40–55 | 42.11% |
| Grizzlebrand vs Reina | 54–39 | 58.06% |
| Grizzlebrand vs Kazuya | 43–49 | 46.74% |
| Grizzlebrand vs Heihachi | 51–28 | 64.56% |
| Grizzlebrand vs Lili | 36–36 | 50.00% |
| Grizzlebrand vs Bryan | 35–35 | 50.00% |
| Grizzlebrand vs Hwoarang | 30–38 | 44.12% |
| Grizzlebrand vs Jin | 39–29 | 57.35% |
| Grizzlebrand vs Steve | 30–36 | 45.45% |
| Grizzlebrand vs Law | 24–26 | 48.00% |
| Grizzlebrand vs Dragunov | 23–26 | 46.94% |
| Grizzlebrand vs Azucena | 27–20 | 57.45% |
| Grizzlebrand vs Asuka | 20–23 | 46.51% |
| Grizzlebrand vs Yoshimitsu | 12–27 | 30.77% |
| Grizzlebrand vs Nina | 18–21 | 46.15% |
| Grizzlebrand vs Lidia | 18–20 | 47.37% |
| Grizzlebrand vs Lars | 16–20 | 44.44% |
| Grizzlebrand vs Lee | 16–19 | 45.71% |
| Grizzlebrand vs Devil Jin | 13–16 | 44.83% |
| Grizzlebrand vs Victor | 15–14 | 51.72% |
| Grizzlebrand vs Jack-8 | 11–17 | 39.29% |
| Grizzlebrand vs Xiaoyu | 17–10 | 62.96% |
| Grizzlebrand vs Leroy | 14–13 | 51.85% |
| Grizzlebrand vs Eddy | 13–14 | 48.15% |
| Grizzlebrand vs Claudio | 11–13 | 45.83% |
| Grizzlebrand vs Jun | 11–13 | 45.83% |
| Grizzlebrand vs Paul | 12–11 | 52.17% |
| Grizzlebrand vs Leo | 13–10 | 56.52% |
| Grizzlebrand vs Feng | 11–10 | 52.38% |
| Grizzlebrand vs Raven | 8–13 | 38.10% |
| Grizzlebrand vs Alisa | 7–9 | 43.75% |
| Grizzlebrand vs Kuma | 7–8 | 46.67% |
| Grizzlebrand vs Fahkumram | 9–4 | 69.23% |
| Grizzlebrand vs Anna | 7–3 | 70.00% |
| Grizzlebrand vs Clive | 8–1 | 88.89% |
| Grizzlebrand vs Shaheen | 2–6 | 25.00% |
| Grizzlebrand vs Panda | 4–2 | 66.67% |
| Grizzlebrand vs Zafina | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.