| DragonDragunov vs Kazuya | 37–19 | 66.07% |
| DragonDragunov vs Jin | 34–19 | 64.15% |
| DragonDragunov vs King | 22–14 | 61.11% |
| DragonDragunov vs Bryan | 19–10 | 65.52% |
| DragonDragunov vs Eddy | 16–13 | 55.17% |
| DragonDragunov vs Hwoarang | 21–7 | 75.00% |
| DragonDragunov vs Lili | 16–12 | 57.14% |
| DragonDragunov vs Victor | 14–13 | 51.85% |
| DragonDragunov vs Steve | 17–7 | 70.83% |
| DragonDragunov vs Yoshimitsu | 13–10 | 56.52% |
| DragonDragunov vs Paul | 14–8 | 63.64% |
| DragonDragunov vs Law | 9–13 | 40.91% |
| DragonDragunov vs Devil Jin | 10–11 | 47.62% |
| DragonDragunov vs Dragunov | 14–5 | 73.68% |
| DragonDragunov vs Reina | 11–7 | 61.11% |
| DragonDragunov vs Leroy | 7–8 | 46.67% |
| DragonDragunov vs Jun | 8–7 | 53.33% |
| DragonDragunov vs Lars | 7–7 | 50.00% |
| DragonDragunov vs Nina | 8–6 | 57.14% |
| DragonDragunov vs Azucena | 8–6 | 57.14% |
| DragonDragunov vs Armor King | 11–3 | 78.57% |
| DragonDragunov vs Xiaoyu | 11–1 | 91.67% |
| DragonDragunov vs Lee | 5–7 | 41.67% |
| DragonDragunov vs Panda | 6–6 | 50.00% |
| DragonDragunov vs Asuka | 4–5 | 44.44% |
| DragonDragunov vs Feng | 2–7 | 22.22% |
| DragonDragunov vs Lidia | 5–4 | 55.56% |
| DragonDragunov vs Anna | 8–1 | 88.89% |
| DragonDragunov vs Claudio | 5–3 | 62.50% |
| DragonDragunov vs Clive | 3–4 | 42.86% |
| DragonDragunov vs Jack-8 | 5–1 | 83.33% |
| DragonDragunov vs Zafina | 3–3 | 50.00% |
| DragonDragunov vs Heihachi | 5–1 | 83.33% |
| DragonDragunov vs Fahkumram | 5–1 | 83.33% |
| DragonDragunov vs Alisa | 2–2 | 50.00% |
| DragonDragunov vs Shaheen | 0–4 | 0.00% |
| DragonDragunov vs Kuma | 2–2 | 50.00% |
| DragonDragunov vs Leo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.