| ChaoticEvil vs Kazuya | 98–75 | 56.65% |
| ChaoticEvil vs Jin | 75–76 | 49.67% |
| ChaoticEvil vs King | 70–66 | 51.47% |
| ChaoticEvil vs Reina | 62–74 | 45.59% |
| ChaoticEvil vs Bryan | 52–39 | 57.14% |
| ChaoticEvil vs Dragunov | 31–59 | 34.44% |
| ChaoticEvil vs Eddy | 33–52 | 38.82% |
| ChaoticEvil vs Law | 36–48 | 42.86% |
| ChaoticEvil vs Paul | 31–48 | 39.24% |
| ChaoticEvil vs Steve | 33–46 | 41.77% |
| ChaoticEvil vs Nina | 37–41 | 47.44% |
| ChaoticEvil vs Hwoarang | 36–41 | 46.75% |
| ChaoticEvil vs Lee | 35–27 | 56.45% |
| ChaoticEvil vs Lili | 27–33 | 45.00% |
| ChaoticEvil vs Jun | 27–28 | 49.09% |
| ChaoticEvil vs Victor | 19–35 | 35.19% |
| ChaoticEvil vs Devil Jin | 14–36 | 28.00% |
| ChaoticEvil vs Yoshimitsu | 19–28 | 40.43% |
| ChaoticEvil vs Shaheen | 21–26 | 44.68% |
| ChaoticEvil vs Azucena | 19–27 | 41.30% |
| ChaoticEvil vs Leo | 21–24 | 46.67% |
| ChaoticEvil vs Lidia | 15–30 | 33.33% |
| ChaoticEvil vs Feng | 20–22 | 47.62% |
| ChaoticEvil vs Asuka | 20–20 | 50.00% |
| ChaoticEvil vs Xiaoyu | 17–20 | 45.95% |
| ChaoticEvil vs Jack-8 | 8–27 | 22.86% |
| ChaoticEvil vs Heihachi | 15–20 | 42.86% |
| ChaoticEvil vs Claudio | 14–20 | 41.18% |
| ChaoticEvil vs Alisa | 12–17 | 41.38% |
| ChaoticEvil vs Lars | 12–16 | 42.86% |
| ChaoticEvil vs Leroy | 9–17 | 34.62% |
| ChaoticEvil vs Kuma | 8–14 | 36.36% |
| ChaoticEvil vs Raven | 5–14 | 26.32% |
| ChaoticEvil vs Zafina | 4–13 | 23.53% |
| ChaoticEvil vs Clive | 7–9 | 43.75% |
| ChaoticEvil vs Panda | 5–5 | 50.00% |
| ChaoticEvil vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.