Name history
| _강율_ | |
| 1병 1호봉 | |
| 무서운거없는놈 6n24 | |
| 나모 마니아 | |
| 로얄엣지의버거뿌리기치지직방송 | |
| _정타비_ | |
| 알아하쇼 타비 | |
| 아라하시 따비 | |
| _____ | |
| ㅅㅂ게임 | |
| 연아랑의미션도우미(저격아님) | |
| 강율__ |
| _강율_ vs Hwoarang | 468–249 | 65.27% |
| _강율_ vs Bryan | 317–315 | 50.16% |
| _강율_ vs Dragunov | 328–266 | 55.22% |
| _강율_ vs Kazuya | 286–269 | 51.53% |
| _강율_ vs Steve | 319–212 | 60.08% |
| _강율_ vs Jin | 229–206–1 | 52.64% |
| _강율_ vs Jack-8 | 224–205 | 52.21% |
| _강율_ vs Paul | 232–172 | 57.43% |
| _강율_ vs King | 207–189 | 52.27% |
| _강율_ vs Devil Jin | 189–166 | 53.24% |
| _강율_ vs Reina | 208–146 | 58.76% |
| _강율_ vs Lars | 174–178 | 49.43% |
| _강율_ vs Victor | 225–127 | 63.92% |
| _강율_ vs Feng | 174–168 | 50.88% |
| _강율_ vs Asuka | 188–153 | 55.13% |
| _강율_ vs Clive | 176–150 | 53.99% |
| _강율_ vs Law | 174–138 | 55.77% |
| _강율_ vs Azucena | 171–128 | 57.19% |
| _강율_ vs Shaheen | 148–146 | 50.34% |
| _강율_ vs Claudio | 155–121 | 56.16% |
| _강율_ vs Heihachi | 130–126 | 50.78% |
| _강율_ vs Yoshimitsu | 145–108 | 57.31% |
| _강율_ vs Nina | 131–122 | 51.78% |
| _강율_ vs Lee | 139–99 | 58.40% |
| _강율_ vs Alisa | 117–112 | 51.09% |
| _강율_ vs Leroy | 137–92 | 59.83% |
| _강율_ vs Jun | 121–100 | 54.75% |
| _강율_ vs Lili | 110–109 | 50.23% |
| _강율_ vs Xiaoyu | 118–96 | 55.14% |
| _강율_ vs Lidia | 113–91 | 55.39% |
| _강율_ vs Leo | 86–102 | 45.74% |
| _강율_ vs Raven | 95–93 | 50.53% |
| _강율_ vs Eddy | 117–71 | 62.23% |
| _강율_ vs Zafina | 72–77 | 48.32% |
| _강율_ vs Kuma | 73–62 | 54.07% |
| _강율_ vs Anna | 43–42 | 50.59% |
| _강율_ vs Panda | 43–33 | 56.58% |
| _강율_ vs Fahkumram | 3–4 | 42.86% |
| _강율_ vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.