| Rex6761 vs Law | 4–1 | 80.00% |
| Rex6761 vs King | 3–1 | 75.00% |
| Rex6761 vs Bryan | 4–0 | 100.00% |
| Rex6761 vs Azucena | 2–2 | 50.00% |
| Rex6761 vs Miary Zo | 3–1 | 75.00% |
| Rex6761 vs Lili | 2–1 | 66.67% |
| Rex6761 vs Lidia | 2–1 | 66.67% |
| Rex6761 vs Jin | 2–0 | 100.00% |
| Rex6761 vs Steve | 2–0 | 100.00% |
| Rex6761 vs Zafina | 2–0 | 100.00% |
| Rex6761 vs Reina | 2–0 | 100.00% |
| Rex6761 vs Paul | 0–1 | 0.00% |
| Rex6761 vs Hwoarang | 0–1 | 0.00% |
| Rex6761 vs Lars | 1–0 | 100.00% |
| Rex6761 vs Lee | 1–0 | 100.00% |
| Rex6761 vs Leroy | 0–1 | 0.00% |
| Rex6761 vs Jun | 1–0 | 100.00% |
| Rex6761 vs Fahkumram | 0–1 | 0.00% |
| Rex6761 vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.