| MechaComrade vs Bryan | 50–37 | 57.47% |
| MechaComrade vs King | 35–35 | 50.00% |
| MechaComrade vs Jin | 41–29 | 58.57% |
| MechaComrade vs Kazuya | 35–27 | 56.45% |
| MechaComrade vs Hwoarang | 34–22 | 60.71% |
| MechaComrade vs Steve | 37–16 | 69.81% |
| MechaComrade vs Reina | 35–18 | 66.04% |
| MechaComrade vs Lee | 20–28 | 41.67% |
| MechaComrade vs Azucena | 26–20 | 56.52% |
| MechaComrade vs Lars | 24–20 | 54.55% |
| MechaComrade vs Law | 18–22 | 45.00% |
| MechaComrade vs Victor | 16–24 | 40.00% |
| MechaComrade vs Dragunov | 22–15 | 59.46% |
| MechaComrade vs Lili | 18–14 | 56.25% |
| MechaComrade vs Jun | 13–18 | 41.94% |
| MechaComrade vs Heihachi | 14–17 | 45.16% |
| MechaComrade vs Fahkumram | 16–10 | 61.54% |
| MechaComrade vs Yoshimitsu | 12–13 | 48.00% |
| MechaComrade vs Jack-8 | 16–9 | 64.00% |
| MechaComrade vs Nina | 18–7 | 72.00% |
| MechaComrade vs Paul | 9–14 | 39.13% |
| MechaComrade vs Alisa | 12–11 | 52.17% |
| MechaComrade vs Leo | 6–16 | 27.27% |
| MechaComrade vs Eddy | 8–13 | 38.10% |
| MechaComrade vs Leroy | 10–10 | 50.00% |
| MechaComrade vs Xiaoyu | 11–7 | 61.11% |
| MechaComrade vs Shaheen | 9–8 | 52.94% |
| MechaComrade vs Zafina | 11–6 | 64.71% |
| MechaComrade vs Devil Jin | 8–8 | 50.00% |
| MechaComrade vs Asuka | 9–4 | 69.23% |
| MechaComrade vs Raven | 2–9 | 18.18% |
| MechaComrade vs Anna | 5–6 | 45.45% |
| MechaComrade vs Lidia | 2–8 | 20.00% |
| MechaComrade vs Claudio | 8–1 | 88.89% |
| MechaComrade vs Kuma | 5–3 | 62.50% |
| MechaComrade vs Clive | 2–6 | 25.00% |
| MechaComrade vs Feng | 5–2 | 71.43% |
| MechaComrade vs Panda | 2–1 | 66.67% |
| MechaComrade vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.