| Illusion Veebo vs King | 21–24 | 46.67% |
| Illusion Veebo vs Lili | 16–26 | 38.10% |
| Illusion Veebo vs Armor King | 28–12 | 70.00% |
| Illusion Veebo vs Dragunov | 14–22 | 38.89% |
| Illusion Veebo vs Reina | 21–13 | 61.76% |
| Illusion Veebo vs Kazuya | 18–15 | 54.55% |
| Illusion Veebo vs Jin | 12–18 | 40.00% |
| Illusion Veebo vs Victor | 15–11 | 57.69% |
| Illusion Veebo vs Eddy | 8–17 | 32.00% |
| Illusion Veebo vs Jun | 7–15 | 31.82% |
| Illusion Veebo vs Hwoarang | 10–11 | 47.62% |
| Illusion Veebo vs Steve | 3–18 | 14.29% |
| Illusion Veebo vs Asuka | 13–4 | 76.47% |
| Illusion Veebo vs Heihachi | 9–8 | 52.94% |
| Illusion Veebo vs Bryan | 3–13 | 18.75% |
| Illusion Veebo vs Azucena | 7–9 | 43.75% |
| Illusion Veebo vs Paul | 6–9 | 40.00% |
| Illusion Veebo vs Alisa | 10–5 | 66.67% |
| Illusion Veebo vs Yoshimitsu | 8–6 | 57.14% |
| Illusion Veebo vs Xiaoyu | 11–3 | 78.57% |
| Illusion Veebo vs Raven | 5–8 | 38.46% |
| Illusion Veebo vs Law | 5–7 | 41.67% |
| Illusion Veebo vs Lars | 10–1 | 90.91% |
| Illusion Veebo vs Nina | 6–5 | 54.55% |
| Illusion Veebo vs Lee | 3–8 | 27.27% |
| Illusion Veebo vs Zafina | 4–7 | 36.36% |
| Illusion Veebo vs Devil Jin | 5–5 | 50.00% |
| Illusion Veebo vs Claudio | 1–7 | 12.50% |
| Illusion Veebo vs Shaheen | 4–1 | 80.00% |
| Illusion Veebo vs Kuma | 1–4 | 20.00% |
| Illusion Veebo vs Fahkumram | 2–3 | 40.00% |
| Illusion Veebo vs Jack-8 | 2–2 | 50.00% |
| Illusion Veebo vs Leroy | 2–2 | 50.00% |
| Illusion Veebo vs Lidia | 0–3 | 0.00% |
| Illusion Veebo vs Feng | 0–2 | 0.00% |
| Illusion Veebo vs Leo | 0–2 | 0.00% |
| Illusion Veebo vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.