| SneakyRonin vs Jin | 252–276–1 | 47.73% |
| SneakyRonin vs Kazuya | 256–260 | 49.61% |
| SneakyRonin vs King | 232–214 | 52.02% |
| SneakyRonin vs Bryan | 196–223 | 46.78% |
| SneakyRonin vs Paul | 192–184 | 51.06% |
| SneakyRonin vs Hwoarang | 196–179 | 52.27% |
| SneakyRonin vs Yoshimitsu | 160–173 | 48.05% |
| SneakyRonin vs Heihachi | 155–178 | 46.55% |
| SneakyRonin vs Reina | 200–129 | 60.79% |
| SneakyRonin vs Dragunov | 158–161 | 49.53% |
| SneakyRonin vs Devil Jin | 137–152 | 47.40% |
| SneakyRonin vs Lili | 150–131 | 53.38% |
| SneakyRonin vs Lee | 144–129 | 52.75% |
| SneakyRonin vs Steve | 117–146 | 44.49% |
| SneakyRonin vs Law | 125–128 | 49.41% |
| SneakyRonin vs Feng | 101–120 | 45.70% |
| SneakyRonin vs Lars | 103–112 | 47.91% |
| SneakyRonin vs Azucena | 104–108 | 49.06% |
| SneakyRonin vs Alisa | 106–104 | 50.48% |
| SneakyRonin vs Jun | 107–101 | 51.44% |
| SneakyRonin vs Victor | 103–93 | 52.55% |
| SneakyRonin vs Nina | 84–94 | 47.19% |
| SneakyRonin vs Raven | 96–81 | 54.24% |
| SneakyRonin vs Lidia | 77–90 | 46.11% |
| SneakyRonin vs Xiaoyu | 68–88 | 43.59% |
| SneakyRonin vs Claudio | 77–78 | 49.68% |
| SneakyRonin vs Asuka | 70–84 | 45.45% |
| SneakyRonin vs Leroy | 63–83 | 43.15% |
| SneakyRonin vs Leo | 68–70 | 49.28% |
| SneakyRonin vs Zafina | 54–73 | 42.52% |
| SneakyRonin vs Jack-8 | 55–61 | 47.41% |
| SneakyRonin vs Shaheen | 55–60 | 47.83% |
| SneakyRonin vs Eddy | 46–61 | 42.99% |
| SneakyRonin vs Kuma | 50–51 | 49.50% |
| SneakyRonin vs Anna | 19–26 | 42.22% |
| SneakyRonin vs Clive | 12–30 | 28.57% |
| SneakyRonin vs Fahkumram | 17–19 | 47.22% |
| SneakyRonin vs Panda | 12–15 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.