Name history
AsteroidBlues | |
KEYBOARD MAN | |
对他使用炎拳吧 | |
想舔Lidia的腹肌 | |
正手不精反手无力脚步松散 | |
网恋被骗八千块 | |
烈海王转生异世界 |
AsteroidBlues vs Bryan | 57–38 | 60.00% |
AsteroidBlues vs Kazuya | 48–30 | 61.54% |
AsteroidBlues vs Heihachi | 40–37 | 51.95% |
AsteroidBlues vs Jin | 43–30 | 58.90% |
AsteroidBlues vs Dragunov | 33–40 | 45.21% |
AsteroidBlues vs King | 36–33 | 52.17% |
AsteroidBlues vs Yoshimitsu | 42–26 | 61.76% |
AsteroidBlues vs Lee | 32–33 | 49.23% |
AsteroidBlues vs Steve | 38–25 | 60.32% |
AsteroidBlues vs Devil Jin | 33–22 | 60.00% |
AsteroidBlues vs Reina | 34–19 | 64.15% |
AsteroidBlues vs Lili | 35–14 | 71.43% |
AsteroidBlues vs Xiaoyu | 22–23 | 48.89% |
AsteroidBlues vs Law | 31–13 | 70.45% |
AsteroidBlues vs Paul | 20–23 | 46.51% |
AsteroidBlues vs Hwoarang | 22–19 | 53.66% |
AsteroidBlues vs Shaheen | 19–18 | 51.35% |
AsteroidBlues vs Lars | 17–18 | 48.57% |
AsteroidBlues vs Claudio | 16–19 | 45.71% |
AsteroidBlues vs Victor | 22–12 | 64.71% |
AsteroidBlues vs Jack-8 | 18–15 | 54.55% |
AsteroidBlues vs Feng | 15–15 | 50.00% |
AsteroidBlues vs Jun | 15–14 | 51.72% |
AsteroidBlues vs Clive | 13–16 | 44.83% |
AsteroidBlues vs Lidia | 15–13 | 53.57% |
AsteroidBlues vs Azucena | 20–6 | 76.92% |
AsteroidBlues vs Raven | 9–15 | 37.50% |
AsteroidBlues vs Nina | 16–6 | 72.73% |
AsteroidBlues vs Leroy | 7–15 | 31.82% |
AsteroidBlues vs Asuka | 13–6 | 68.42% |
AsteroidBlues vs Eddy | 9–8 | 52.94% |
AsteroidBlues vs Alisa | 8–7 | 53.33% |
AsteroidBlues vs Leo | 9–4 | 69.23% |
AsteroidBlues vs Panda | 6–7 | 46.15% |
AsteroidBlues vs Zafina | 2–7 | 22.22% |
AsteroidBlues vs Kuma | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.