| CaptnClutch92 vs King | 50–33 | 60.24% |
| CaptnClutch92 vs Steve | 31–30 | 50.82% |
| CaptnClutch92 vs Law | 26–31 | 45.61% |
| CaptnClutch92 vs Jin | 17–37 | 31.48% |
| CaptnClutch92 vs Kazuya | 21–33 | 38.89% |
| CaptnClutch92 vs Bryan | 13–29 | 30.95% |
| CaptnClutch92 vs Jun | 21–21 | 50.00% |
| CaptnClutch92 vs Reina | 17–25 | 40.48% |
| CaptnClutch92 vs Dragunov | 15–25 | 37.50% |
| CaptnClutch92 vs Azucena | 17–22 | 43.59% |
| CaptnClutch92 vs Hwoarang | 12–25 | 32.43% |
| CaptnClutch92 vs Eddy | 17–18 | 48.57% |
| CaptnClutch92 vs Fahkumram | 14–21 | 40.00% |
| CaptnClutch92 vs Lidia | 17–15 | 53.12% |
| CaptnClutch92 vs Heihachi | 9–18 | 33.33% |
| CaptnClutch92 vs Lee | 5–20 | 20.00% |
| CaptnClutch92 vs Yoshimitsu | 12–10 | 54.55% |
| CaptnClutch92 vs Jack-8 | 12–10 | 54.55% |
| CaptnClutch92 vs Paul | 9–11 | 45.00% |
| CaptnClutch92 vs Nina | 8–11 | 42.11% |
| CaptnClutch92 vs Xiaoyu | 13–4 | 76.47% |
| CaptnClutch92 vs Leo | 7–9 | 43.75% |
| CaptnClutch92 vs Feng | 3–12 | 20.00% |
| CaptnClutch92 vs Lili | 7–8 | 46.67% |
| CaptnClutch92 vs Victor | 4–11 | 26.67% |
| CaptnClutch92 vs Lars | 8–5 | 61.54% |
| CaptnClutch92 vs Leroy | 6–7 | 46.15% |
| CaptnClutch92 vs Raven | 3–10 | 23.08% |
| CaptnClutch92 vs Devil Jin | 5–6 | 45.45% |
| CaptnClutch92 vs Clive | 4–7 | 36.36% |
| CaptnClutch92 vs Anna | 4–7 | 36.36% |
| CaptnClutch92 vs Alisa | 6–4 | 60.00% |
| CaptnClutch92 vs Asuka | 3–4 | 42.86% |
| CaptnClutch92 vs Shaheen | 3–4 | 42.86% |
| CaptnClutch92 vs Panda | 3–4 | 42.86% |
| CaptnClutch92 vs Claudio | 2–4 | 33.33% |
| CaptnClutch92 vs Kuma | 0–6 | 0.00% |
| CaptnClutch92 vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.