| Dopedude364 vs King | 14–42 | 25.00% |
| Dopedude364 vs Steve | 5–39 | 11.36% |
| Dopedude364 vs Lili | 6–24 | 20.00% |
| Dopedude364 vs Reina | 5–19 | 20.83% |
| Dopedude364 vs Armor King | 5–14 | 26.32% |
| Dopedude364 vs Fahkumram | 4–14 | 22.22% |
| Dopedude364 vs Dragunov | 1–16 | 5.88% |
| Dopedude364 vs Hwoarang | 4–12 | 25.00% |
| Dopedude364 vs Xiaoyu | 5–10 | 33.33% |
| Dopedude364 vs Law | 3–11 | 21.43% |
| Dopedude364 vs Asuka | 3–10 | 23.08% |
| Dopedude364 vs Lars | 3–10 | 23.08% |
| Dopedude364 vs Kazuya | 3–9 | 25.00% |
| Dopedude364 vs Alisa | 3–9 | 25.00% |
| Dopedude364 vs Azucena | 2–10 | 16.67% |
| Dopedude364 vs Paul | 3–7 | 30.00% |
| Dopedude364 vs Lee | 2–8 | 20.00% |
| Dopedude364 vs Kuma | 4–6 | 40.00% |
| Dopedude364 vs Eddy | 1–9 | 10.00% |
| Dopedude364 vs Yoshimitsu | 3–6 | 33.33% |
| Dopedude364 vs Jin | 1–7 | 12.50% |
| Dopedude364 vs Feng | 2–6 | 25.00% |
| Dopedude364 vs Lidia | 2–6 | 25.00% |
| Dopedude364 vs Clive | 2–6 | 25.00% |
| Dopedude364 vs Victor | 2–5 | 28.57% |
| Dopedude364 vs Anna | 0–6 | 0.00% |
| Dopedude364 vs Miary Zo | 0–6 | 0.00% |
| Dopedude364 vs Bryan | 2–3 | 40.00% |
| Dopedude364 vs Devil Jin | 0–4 | 0.00% |
| Dopedude364 vs Leo | 2–2 | 50.00% |
| Dopedude364 vs Shaheen | 0–4 | 0.00% |
| Dopedude364 vs Leroy | 0–4 | 0.00% |
| Dopedude364 vs Raven | 2–2 | 50.00% |
| Dopedude364 vs Nina | 0–3 | 0.00% |
| Dopedude364 vs Jun | 0–3 | 0.00% |
| Dopedude364 vs Heihachi | 1–2 | 33.33% |
| Dopedude364 vs Jack-8 | 0–2 | 0.00% |
| Dopedude364 vs Claudio | 0–2 | 0.00% |
| Dopedude364 vs Zafina | 0–2 | 0.00% |
| Dopedude364 vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.