Name history
GorbiniusGoop | |
FreePoints | |
GoorpleGoop | |
LobotomyTekken | |
LetsPlay8Ball! | |
Prankter | |
Sisyphus | |
ICantElectric | |
Faris |
GorbiniusGoop vs Reina | 63–53 | 54.31% |
GorbiniusGoop vs Clive | 64–47 | 57.66% |
GorbiniusGoop vs Kazuya | 64–46 | 58.18% |
GorbiniusGoop vs King | 57–51 | 52.78% |
GorbiniusGoop vs Jin | 51–54 | 48.57% |
GorbiniusGoop vs Eddy | 48–47 | 50.53% |
GorbiniusGoop vs Bryan | 39–55 | 41.49% |
GorbiniusGoop vs Law | 53–39 | 57.61% |
GorbiniusGoop vs Dragunov | 51–35 | 59.30% |
GorbiniusGoop vs Steve | 39–42 | 48.15% |
GorbiniusGoop vs Hwoarang | 33–33 | 50.00% |
GorbiniusGoop vs Lee | 26–39 | 40.00% |
GorbiniusGoop vs Paul | 31–32 | 49.21% |
GorbiniusGoop vs Lili | 26–31 | 45.61% |
GorbiniusGoop vs Yoshimitsu | 34–19 | 64.15% |
GorbiniusGoop vs Jun | 31–22 | 58.49% |
GorbiniusGoop vs Xiaoyu | 26–21 | 55.32% |
GorbiniusGoop vs Devil Jin | 21–26 | 44.68% |
GorbiniusGoop vs Asuka | 15–28 | 34.88% |
GorbiniusGoop vs Lars | 13–29 | 30.95% |
GorbiniusGoop vs Azucena | 26–15 | 63.41% |
GorbiniusGoop vs Victor | 26–15 | 63.41% |
GorbiniusGoop vs Leo | 19–21 | 47.50% |
GorbiniusGoop vs Alisa | 23–13 | 63.89% |
GorbiniusGoop vs Feng | 15–17 | 46.88% |
GorbiniusGoop vs Nina | 13–19 | 40.62% |
GorbiniusGoop vs Leroy | 23–9 | 71.88% |
GorbiniusGoop vs Heihachi | 20–12 | 62.50% |
GorbiniusGoop vs Raven | 17–13 | 56.67% |
GorbiniusGoop vs Claudio | 12–12 | 50.00% |
GorbiniusGoop vs Shaheen | 11–9 | 55.00% |
GorbiniusGoop vs Kuma | 13–5 | 72.22% |
GorbiniusGoop vs Zafina | 5–12 | 29.41% |
GorbiniusGoop vs Lidia | 8–6 | 57.14% |
GorbiniusGoop vs Jack-8 | 4–8 | 33.33% |
GorbiniusGoop vs Panda | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.