| PaRaNoiD_GrC vs King | 110–84 | 56.70% |
| PaRaNoiD_GrC vs Kazuya | 83–110 | 43.01% |
| PaRaNoiD_GrC vs Jin | 97–77 | 55.75% |
| PaRaNoiD_GrC vs Reina | 79–63 | 55.63% |
| PaRaNoiD_GrC vs Hwoarang | 65–53 | 55.08% |
| PaRaNoiD_GrC vs Steve | 57–59 | 49.14% |
| PaRaNoiD_GrC vs Law | 55–57 | 49.11% |
| PaRaNoiD_GrC vs Bryan | 49–59 | 45.37% |
| PaRaNoiD_GrC vs Lili | 47–51 | 47.96% |
| PaRaNoiD_GrC vs Dragunov | 36–56 | 39.13% |
| PaRaNoiD_GrC vs Lidia | 50–40 | 55.56% |
| PaRaNoiD_GrC vs Yoshimitsu | 51–36 | 58.62% |
| PaRaNoiD_GrC vs Jun | 44–32 | 57.89% |
| PaRaNoiD_GrC vs Heihachi | 37–34 | 52.11% |
| PaRaNoiD_GrC vs Asuka | 33–36 | 47.83% |
| PaRaNoiD_GrC vs Paul | 32–36 | 47.06% |
| PaRaNoiD_GrC vs Azucena | 33–35 | 48.53% |
| PaRaNoiD_GrC vs Lee | 33–32 | 50.77% |
| PaRaNoiD_GrC vs Eddy | 30–35 | 46.15% |
| PaRaNoiD_GrC vs Nina | 24–30 | 44.44% |
| PaRaNoiD_GrC vs Xiaoyu | 26–25 | 50.98% |
| PaRaNoiD_GrC vs Alisa | 24–27 | 47.06% |
| PaRaNoiD_GrC vs Devil Jin | 26–19 | 57.78% |
| PaRaNoiD_GrC vs Lars | 15–26 | 36.59% |
| PaRaNoiD_GrC vs Clive | 26–11 | 70.27% |
| PaRaNoiD_GrC vs Victor | 16–20 | 44.44% |
| PaRaNoiD_GrC vs Fahkumram | 17–17 | 50.00% |
| PaRaNoiD_GrC vs Jack-8 | 15–17 | 46.88% |
| PaRaNoiD_GrC vs Feng | 12–15 | 44.44% |
| PaRaNoiD_GrC vs Claudio | 13–12 | 52.00% |
| PaRaNoiD_GrC vs Leroy | 13–12 | 52.00% |
| PaRaNoiD_GrC vs Zafina | 9–14 | 39.13% |
| PaRaNoiD_GrC vs Armor King | 6–17 | 26.09% |
| PaRaNoiD_GrC vs Leo | 6–12 | 33.33% |
| PaRaNoiD_GrC vs Shaheen | 8–10 | 44.44% |
| PaRaNoiD_GrC vs Kuma | 6–12 | 33.33% |
| PaRaNoiD_GrC vs Anna | 2–10 | 16.67% |
| PaRaNoiD_GrC vs Raven | 5–6 | 45.45% |
| PaRaNoiD_GrC vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.