| ironmanAJE vs King | 60–29 | 67.42% |
| ironmanAJE vs Kazuya | 43–39 | 52.44% |
| ironmanAJE vs Jin | 43–32 | 57.33% |
| ironmanAJE vs Steve | 38–25 | 60.32% |
| ironmanAJE vs Bryan | 34–26 | 56.67% |
| ironmanAJE vs Lili | 35–23 | 60.34% |
| ironmanAJE vs Reina | 30–28 | 51.72% |
| ironmanAJE vs Dragunov | 32–17 | 65.31% |
| ironmanAJE vs Yoshimitsu | 26–21 | 55.32% |
| ironmanAJE vs Azucena | 31–16 | 65.96% |
| ironmanAJE vs Jun | 30–13 | 69.77% |
| ironmanAJE vs Lars | 18–19 | 48.65% |
| ironmanAJE vs Law | 24–12 | 66.67% |
| ironmanAJE vs Asuka | 25–10 | 71.43% |
| ironmanAJE vs Hwoarang | 19–15 | 55.88% |
| ironmanAJE vs Lee | 18–13 | 58.06% |
| ironmanAJE vs Armor King | 25–6 | 80.65% |
| ironmanAJE vs Nina | 15–15 | 50.00% |
| ironmanAJE vs Heihachi | 12–18 | 40.00% |
| ironmanAJE vs Paul | 15–13 | 53.57% |
| ironmanAJE vs Eddy | 16–9 | 64.00% |
| ironmanAJE vs Clive | 14–10 | 58.33% |
| ironmanAJE vs Devil Jin | 9–14 | 39.13% |
| ironmanAJE vs Alisa | 13–10 | 56.52% |
| ironmanAJE vs Feng | 9–13 | 40.91% |
| ironmanAJE vs Kuma | 15–7 | 68.18% |
| ironmanAJE vs Victor | 13–9 | 59.09% |
| ironmanAJE vs Jack-8 | 13–6 | 68.42% |
| ironmanAJE vs Leo | 11–8 | 57.89% |
| ironmanAJE vs Lidia | 9–10 | 47.37% |
| ironmanAJE vs Xiaoyu | 11–7 | 61.11% |
| ironmanAJE vs Claudio | 11–7 | 61.11% |
| ironmanAJE vs Leroy | 8–7 | 53.33% |
| ironmanAJE vs Raven | 4–7 | 36.36% |
| ironmanAJE vs Anna | 4–6 | 40.00% |
| ironmanAJE vs Shaheen | 6–2 | 75.00% |
| ironmanAJE vs Miary Zo | 5–3 | 62.50% |
| ironmanAJE vs Zafina | 3–2 | 60.00% |
| ironmanAJE vs Panda | 3–1 | 75.00% |
| ironmanAJE vs Fahkumram | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.