| callme2ice vs Jin | 58–48 | 54.72% |
| callme2ice vs Kazuya | 57–37 | 60.64% |
| callme2ice vs Hwoarang | 50–35 | 58.82% |
| callme2ice vs Steve | 57–23 | 71.25% |
| callme2ice vs Dragunov | 54–25 | 68.35% |
| callme2ice vs King | 37–36 | 50.68% |
| callme2ice vs Heihachi | 32–36 | 47.06% |
| callme2ice vs Lee | 29–35 | 45.31% |
| callme2ice vs Bryan | 37–26 | 58.73% |
| callme2ice vs Paul | 31–24 | 56.36% |
| callme2ice vs Reina | 33–21 | 61.11% |
| callme2ice vs Devil Jin | 21–29 | 42.00% |
| callme2ice vs Law | 28–21 | 57.14% |
| callme2ice vs Lili | 29–18 | 61.70% |
| callme2ice vs Clive | 22–23 | 48.89% |
| callme2ice vs Azucena | 24–20 | 54.55% |
| callme2ice vs Asuka | 22–21 | 51.16% |
| callme2ice vs Anna | 22–20 | 52.38% |
| callme2ice vs Lars | 22–18 | 55.00% |
| callme2ice vs Yoshimitsu | 19–17 | 52.78% |
| callme2ice vs Jack-8 | 18–17 | 51.43% |
| callme2ice vs Alisa | 20–14 | 58.82% |
| callme2ice vs Claudio | 13–21 | 38.24% |
| callme2ice vs Xiaoyu | 23–6 | 79.31% |
| callme2ice vs Lidia | 13–16 | 44.83% |
| callme2ice vs Nina | 19–9 | 67.86% |
| callme2ice vs Eddy | 16–12 | 57.14% |
| callme2ice vs Jun | 14–12–1 | 53.85% |
| callme2ice vs Feng | 13–11 | 54.17% |
| callme2ice vs Leo | 15–7 | 68.18% |
| callme2ice vs Leroy | 17–5 | 77.27% |
| callme2ice vs Zafina | 14–7 | 66.67% |
| callme2ice vs Raven | 10–11 | 47.62% |
| callme2ice vs Victor | 4–13 | 23.53% |
| callme2ice vs Fahkumram | 5–11 | 31.25% |
| callme2ice vs Kuma | 6–7 | 46.15% |
| callme2ice vs Armor King | 8–5 | 61.54% |
| callme2ice vs Miary Zo | 6–5 | 54.55% |
| callme2ice vs Shaheen | 6–1 | 85.71% |
| callme2ice vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.