| LickemDown vs Clive | 12–8 | 60.00% |
| LickemDown vs Kazuya | 7–12 | 36.84% |
| LickemDown vs Azucena | 4–12 | 25.00% |
| LickemDown vs King | 7–8 | 46.67% |
| LickemDown vs Xiaoyu | 10–4 | 71.43% |
| LickemDown vs Jin | 6–5 | 54.55% |
| LickemDown vs Bryan | 9–2 | 81.82% |
| LickemDown vs Leo | 9–2 | 81.82% |
| LickemDown vs Victor | 8–2 | 80.00% |
| LickemDown vs Paul | 7–2 | 77.78% |
| LickemDown vs Yoshimitsu | 6–3 | 66.67% |
| LickemDown vs Hwoarang | 5–4 | 55.56% |
| LickemDown vs Lee | 5–4 | 55.56% |
| LickemDown vs Reina | 8–1 | 88.89% |
| LickemDown vs Lidia | 4–5 | 44.44% |
| LickemDown vs Lili | 2–6 | 25.00% |
| LickemDown vs Steve | 5–2 | 71.43% |
| LickemDown vs Alisa | 6–1 | 85.71% |
| LickemDown vs Leroy | 2–5 | 28.57% |
| LickemDown vs Asuka | 6–0 | 100.00% |
| LickemDown vs Dragunov | 2–3 | 40.00% |
| LickemDown vs Jun | 2–2 | 50.00% |
| LickemDown vs Lars | 0–3 | 0.00% |
| LickemDown vs Nina | 2–1 | 66.67% |
| LickemDown vs Eddy | 2–1 | 66.67% |
| LickemDown vs Law | 2–0 | 100.00% |
| LickemDown vs Devil Jin | 2–0 | 100.00% |
| LickemDown vs Claudio | 2–0 | 100.00% |
| LickemDown vs Kuma | 2–0 | 100.00% |
| LickemDown vs Zafina | 2–0 | 100.00% |
| LickemDown vs Raven | 0–2 | 0.00% |
| LickemDown vs Jack-8 | 0–1 | 0.00% |
| LickemDown vs Heihachi | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.